public model(dynamic o)
        {
            this.objects = new List <CeadeCObject>();
            for (int i = 0; i < o.objects.Count; i++)
            {
                dynamic      ob = o.objects[i];
                CeadeCObject castedOb;
                switch (ob.type.Value)
                {
                case "points":
                    castedOb = new CeadeCPoints(ob);
                    break;

                case "lines":
                    castedOb = new CeadeCLines(ob);
                    break;

                case "polylines":
                    castedOb = new CeadeCPolylines(ob);
                    break;

                case "Gpolylines":
                    castedOb = new CeadeCGpolylines(ob);
                    break;

                case "rectangles":
                    castedOb = new CeadeCRectangles(ob);
                    break;

                case "circles":
                    castedOb = new CeadeCCircles(ob);
                    break;

                case "arcs":
                    castedOb = new CeadeCArcs(ob);
                    break;

                case "shapes":
                    castedOb = new CeadeCShapes(ob);
                    break;

                default:
                    castedOb = null;
                    break;
                }
                if (castedOb != null)
                {
                    this.objects.Add(castedOb);
                }
            }
        }
        public CeadeCGpolylines(dynamic o)
        {
            this.children = new List <CeadeCObject>();
            for (int i = 0; i < o.children.Count; i++)
            {
                dynamic      ob = o.children[i];
                CeadeCObject castedOb;
                switch (ob.type.Value)
                {
                case "points":
                    castedOb = new CeadeCPoints(ob);
                    break;

                case "lines":
                    castedOb = new CeadeCLines(ob);
                    break;

                case "polylines":
                    castedOb = new CeadeCPolylines(ob);
                    break;

                case "rectangles":
                    castedOb = new CeadeCRectangles(ob);
                    break;

                case "circles":
                    castedOb = new CeadeCCircles(ob);
                    break;

                case "arcs":
                    castedOb = new CeadeCArcs(ob);
                    break;

                default:
                    castedOb = null;
                    break;
                }
                if (castedOb != null)
                {
                    this.children.Add(castedOb);
                }
            }
            if (o.Name != null)
            {
                this.Name = o.Name.Value;
            }
            if (o.shapeChildType != null)
            {
                this.shapeChildType = o.shapeChildType.Value;
            }
        }