private void GameScreen_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e) { if (e.KeyCode == Keys.Escape && gameTimer.Enabled) { gameTimer.Enabled = false; upArrowDown = downArrowDown = false; DialogResult result = PauseForm.Show(); if (result == DialogResult.Cancel) { gameTimer.Enabled = true; } else if (result == DialogResult.Abort) { MainForm.ChangeScreen(this, "MenuScreen"); } } switch (e.KeyCode) { case Keys.Down: downArrowDown = true; break; case Keys.Up: upArrowDown = true; break; } }
public static DialogResult Show() { pauseForm = new PauseForm(); pauseForm.ShowDialog(); return(buttonResult); }