Exemple #1
0
 /// <summary>
 /// Draws the player's catapult
 /// </summary>
 void DrawPlayer(GameTime gameTime)
 {
     if (!gameOver)
     {
         player.Draw(gameTime);
     }
 }
Exemple #2
0
 /// <summary>
 /// Draws the AI's catapult
 /// </summary>
 void DrawComputer(GameTime gameTime)
 {
     if (!gameOver)
     {
         playerTwo.Draw(gameTime);
     }
 }