/// <summary>
        /// Unity Start
        /// </summary>
        public void Start()
        {
            var gameBox = new UnityApplication(this);

            gameBox.Bootstrap(GetBootstraps());
            gameBox.Init();
        }
Exemple #2
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 /// <summary>
 /// Unity Awake
 /// </summary>
 protected virtual void Awake()
 {
     DontDestroyOnLoad(gameObject);
     application = new UnityApplication(this);
     application.Bootstrap(GetBootstraps());
 }