public bool Reward() { QuestState oldState = state; state = QuestState.completed; if (oldState != state) { RavenhillEvents.OnQuestRewarded(this); return(true); } return(false); }
public bool Reward() { QuestState oldState = state; state = QuestState.completed; if (oldState != state) { RavenhillEvents.OnQuestRewarded(this); return(true); } return(false); }