protected virtual void StartGame() { Deck = new DeckOfCards(); Deck.Shuffle(); lblDeck.Text = Deck.Count.ToString(); btnDeal.Enabled = true; btnStart.Enabled = false; }
private void StartGame() { _deck = new DeckOfCards(); _deck.Shuffle(); lblDeck.Text = _deck.Count.ToString(); lblCard.Visible = false; lblGuesses.Text = "0"; lblCardName.Visible = true; lblHints.Text = ""; cbPickDeck.Items.Clear(); }
private void LoadGame() { _deck = new DeckOfCards(); _upCards = new List <Card>(); _blackjack = new BlackJack(_upCards); _deck.Shuffle(); lblDeck.Text = _deck.Count.ToString(); lbUpCards.Items.Clear(); lblSum.Text = "0"; lblHoleCard.Text = "???"; btnStart.Enabled = true; btnHitMe.Enabled = false; }
private void LoadGame() { _deck = new DeckOfCards(); _upCards = new List<Card>(); _blackjack = new BlackJack(_upCards); _deck.Shuffle(); lblDeck.Text = _deck.Count.ToString(); lbUpCards.Items.Clear(); lblSum.Text = "0"; lblHoleCard.Text = "???"; btnStart.Enabled = true; btnHitMe.Enabled = false; }
private void btnShuffle_Click(object sender, EventArgs e) { _deck.Shuffle(); LoadDeck(); }