static void Main(string[] args) { Car johnsFirstCar = new Car(); johnsFirstCar.Color = "Yello"; johnsFirstCar.Make = "Toyota Celica"; Console.WriteLine("John Drives a {0} that is {1}", johnsFirstCar.Make, johnsFirstCar.Color); Car johnsSecondCar = new Car("VW Scirocco", "Black"); Console.WriteLine("John Then Drove a {0} that is {1}", johnsSecondCar.Make, johnsSecondCar.Color); Car johnsThirdCar = new Car() { Make = "Toyota Tundra", Color = "Red" }; Console.WriteLine("John Then Drove a {0} that is {1}", johnsThirdCar.Make, johnsThirdCar.Color); Console.WriteLine($"Engine On? {johnsThirdCar.EngineRunning.ToString()}, Current Speed: {johnsThirdCar.Speed.ToString()}"); johnsThirdCar.Start(); Console.WriteLine($"Engine On? {johnsThirdCar.EngineRunning.ToString()}, Current Speed: {johnsThirdCar.Speed.ToString()}"); johnsThirdCar.Drive(50); Console.WriteLine($"Engine On? {johnsThirdCar.EngineRunning.ToString()}, Current Speed: {johnsThirdCar.Speed.ToString()}"); }