protected override Card[] GetDeck()
        {
            Card[] deck    = new Card[DeckSize];
            int    counter = 0;

            foreach (Suite suite in ListUtilities.GetValues <Suite>())
            {
                foreach (CardName cardName in ListUtilities.GetValues <CardName>())
                {
                    if (cardName == CardName.Ace)
                    {
                        deck[counter] = new Card(suite, cardName, new int[] { 14 });
                    }
                    else if (cardName == CardName.Jack)
                    {
                        deck[counter] = new Card(suite, cardName, new int[] { 11 });
                    }
                    else if (cardName == CardName.Queen)
                    {
                        deck[counter] = new Card(suite, cardName, new int[] { 12 });
                    }
                    else if (cardName == CardName.King)
                    {
                        deck[counter] = new Card(suite, cardName, new int[] { 13 });
                    }
                    else
                    {
                        int  value  = 0;
                        bool parsed = int.TryParse(cardName.ToString(), out value);
                        if (!parsed)
                        {
                            //potentiall log something here
                            Console.WriteLine("Error parsing " + cardName.ToString() + " to an int value, setting value to 0");
                        }
                        deck[counter] = new Card(suite, cardName, new int[] { value });
                    }
                    counter++;
                }
            }
            return(deck);
        }
        protected override Card[] GetDeck()
        {
            Card[] deck    = new Card[DeckSize];
            int    counter = 0;

            foreach (Suite suite in ListUtilities.GetValues <Suite>())
            {
                foreach (CardName cardName in ListUtilities.GetValues <CardName>())
                {
                    if (cardName == CardName.Ace)
                    {
                        deck[counter] = new Card(suite, cardName, new int[] { 1, 11 });
                    }
                    else if (cardName == CardName.King || cardName == CardName.Queen || cardName == CardName.Jack)
                    {
                        deck[counter] = new Card(suite, cardName, new int[] { 10 });
                    }
                    else
                    {
                        int value = 0;
                        switch (cardName.ToString().ToLower())
                        {
                        case "one":
                            value = 1;
                            break;

                        case "two":
                            value = 2;
                            break;

                        case "three":
                            value = 3;
                            break;

                        case "four":
                            value = 4;
                            break;

                        case "five":
                            value = 5;
                            break;

                        case "six":
                            value = 6;
                            break;

                        case "seven":
                            value = 7;
                            break;

                        case "eight":
                            value = 8;
                            break;

                        case "nine":
                            value = 9;
                            break;

                        case "ten":
                            value = 10;
                            break;

                        default:
                            value = 0;
                            Console.WriteLine("Error parsing " + cardName.ToString() + " to int value");
                            break;
                        }

                        deck[counter] = new Card(suite, cardName, new int[] { value });
                    }
                    counter++;
                }
            }
            return(deck);
        }