/// <summary> /// Updates the game -- it should flip the cards itself once started! /// </summary> /// <param name="myGame">The game to be updated...</param> private static void UpdateGame(Snap myGame) { myGame.Update(); // just ask the game to do this... }
/// <summary> /// Draws the game to the Window. /// </summary> /// <param name="myGame">The details of the game -- mostly top card and scores.</param> private static void DrawGame(Snap myGame) {