public static void initialDeal(int numberCardsPerPlayer, int numberPlayers, CardHand[] player, DeckOfCards shuffled_Deck) {//Deals two cards to each player in increasing order. Also, records player's names during the process. string name; for (int j = 0; j < numberCardsPerPlayer; j++) { for (int i = 0; i <= numberPlayers; i++) { if (j == 0) { if (i != numberPlayers) { Console.WriteLine("Enter Player {0}'s name:", i + 1); name = Console.ReadLine(); } else { name = "Dealer"; } player[i] = new CardHand(name); } player[i].TakeCard(shuffled_Deck.DealCard()); } } }
public static void Play_Blackjack() { int numberCards_InitialDeal_Blackjack = 2; int numberPlayers = 0; string continuePlay; //Generate Shuffled deck DeckOfCards shuffled_Deck = new DeckOfCards(1); //Number of players Console.Clear(); Console.Write("Enter the number of players: "); Int32.TryParse(Console.ReadLine(), out numberPlayers); //Initial Deal //Assume last player is dealer. CardHand[] playerHand = new CardHand[numberPlayers + 1]; initialDeal(numberCards_InitialDeal_Blackjack, numberPlayers, playerHand, shuffled_Deck); //For each player, display hand; only show first card of all opponents including dealer. Console.Clear(); playerDecisions(playerHand, shuffled_Deck); dealerDecisions(playerHand, shuffled_Deck); DisplayGameStatus(playerHand); Console.WriteLine("Would you like to play again? Y/N"); continuePlay = Console.ReadLine(); if (continuePlay.ToUpper() == "Y") { Play_Blackjack(); } else { System.Environment.Exit(0); } }