Exemple #1
0
        public LastHitInfo DoAttack(string nickname, int myslot, int enslot)
        {
            int         dmg = -1;
            LastHitInfo lhi = null;

            try
            {
                Program.GameThreadLock.EnterReadLock();
                Game game = Program.OnlineGames.Find(g => g.Gamers.Contains(nickname));
                Program.GameThreadLock.ExitReadLock();

                bool isWin = false;

                if (game != null)
                {
                    lock (game)
                    {
                        if (game.currUsr != nickname)
                        {
                            return(lhi);
                        }

                        foreach (var item in game.firstGamerCards)
                        {
                            item.IsAttacked = false;
                        }

                        foreach (var item in game.twoGamerCards)
                        {
                            item.IsAttacked = false;
                        }

                        game.lastHitInfo.isMissed   = false;
                        game.lastHitInfo.IsCritical = false;


                        if (game.gameState == 2)
                        {
                            Card myC = game.firstGamerCards.Find(cc => cc.slot == myslot);
                            Card enC = game.twoGamerCards.Find(cc => cc.slot == enslot);

                            //myC.Enabled = false;

                            if (!Formulas.IsMiss()) //miss?
                            {
                                //calc real damage
                                dmg = Formulas.CalculateDamage(myC.dmg, enC.def);

                                if (dmg <= 0)
                                {
                                    dmg = 1;
                                }
                                else
                                {
                                    if (Formulas.IsCrit()) //crit damage
                                    {
                                        dmg = Formulas.CalculateCritDamage(dmg);
                                        game.lastHitInfo.IsCritical = true;
                                    }
                                }


                                int temp = enC.hp; //save curr hp

                                enC.hp = enC.hp - dmg;

                                //test
                                //enC.dmg = enC.dmg - dmg/2;
                                //if (enC.dmg < 1) enC.dmg = 1;

                                if (enC.hp <= 0)
                                {
                                    if (enC.hp < 0)
                                    {
                                        dmg = temp;             //if overhit -> change hp
                                    }
                                    enC.hp      = 0;
                                    enC.Enabled = false;
                                }
                                else
                                {
                                    enC.TryEnjured((double)dmg, (double)temp);
                                }
                            }
                            else
                            {
                                game.lastHitInfo.isMissed = true;
                            }


                            game.lastHitInfo.slot = myslot;
                            game.lastHitInfo.dmg  = dmg;

                            lhi = game.lastHitInfo;

                            enC.IsAttacked = true;


                            isWin = game.CheckWinner();

                            //if (!isWin && game.firstGamerCards.Find(cc => cc.Enabled == true) == null)

                            if (!isWin) //3 or < cards per turn... test
                            {
                                /* int cardsPerTurn = 3;
                                 *
                                 * if (game.firstGamerCards.FindAll(cc=> cc.hp > 0).Count >= 3)
                                 *   cardsPerTurn = 3;
                                 * else if (game.firstGamerCards.FindAll(cc => cc.hp > 0).Count == 2)
                                 *   cardsPerTurn = 2;
                                 * else if (game.firstGamerCards.FindAll(cc => cc.hp > 0).Count == 1)
                                 *   cardsPerTurn = 1;
                                 *
                                 *
                                 * if (game.firstGamerCards.FindAll(cc => cc.Enabled == false && cc.hp > 0).Count >= cardsPerTurn)
                                 * {
                                 *   foreach (var item in game.firstGamerCards)
                                 *   {
                                 *       if (item.hp > 0) item.Enabled = true;
                                 *   }
                                 */

                                game.currUsr   = game.Gamers[1];
                                game.gameState = 3;
                                //}
                            }

                            else if (isWin)
                            {
                                setReward(game.Gamers[0], game.WinGamerReward, game, true);
                                setReward(game.Gamers[1], game.LooseGamerReward, game, false);
                            }
                        }
                        else if (game.gameState == 3)
                        {
                            Card myC = game.twoGamerCards.Find(cc => cc.slot == myslot);
                            Card enC = game.firstGamerCards.Find(cc => cc.slot == enslot);

                            //myC.Enabled = false;

                            if (!Formulas.IsMiss()) //miss?
                            {
                                //calc real damage
                                dmg = Formulas.CalculateDamage(myC.dmg, enC.def);

                                if (dmg <= 0)
                                {
                                    dmg = 1;
                                }
                                else
                                {
                                    if (Formulas.IsCrit()) //crit damage
                                    {
                                        dmg = Formulas.CalculateCritDamage(dmg);
                                        game.lastHitInfo.IsCritical = true;
                                    }
                                }

                                int temp = enC.hp; //save curr hp

                                enC.hp = enC.hp - dmg;

                                //test
                                //enC.dmg = enC.dmg - dmg/2;
                                //if (enC.dmg < 1) enC.dmg = 1;

                                if (enC.hp <= 0)
                                {
                                    if (enC.hp < 0)
                                    {
                                        dmg = temp;             //if overhit -> change hp
                                    }
                                    enC.hp      = 0;
                                    enC.Enabled = false;
                                }
                                else
                                {
                                    enC.TryEnjured((double)dmg, (double)temp);
                                }
                            }
                            else
                            {
                                game.lastHitInfo.isMissed = true;
                            }

                            game.lastHitInfo.slot = myslot;
                            game.lastHitInfo.dmg  = dmg;

                            lhi = game.lastHitInfo;

                            enC.IsAttacked = true;

                            isWin = game.CheckWinner();

                            //if (!isWin && game.twoGamerCards.Find(cc => cc.Enabled == true) == null)

                            if (!isWin) //3 or < cards per turn... test
                            {
                                /*int cardsPerTurn = 3;
                                 *
                                 * if (game.twoGamerCards.FindAll(cc => cc.hp > 0).Count >= 3)
                                 *  cardsPerTurn = 3;
                                 * else if (game.twoGamerCards.FindAll(cc => cc.hp > 0).Count == 2)
                                 *  cardsPerTurn = 2;
                                 * else if (game.twoGamerCards.FindAll(cc => cc.hp > 0).Count == 1)
                                 *  cardsPerTurn = 1;
                                 *
                                 *
                                 * if (game.twoGamerCards.FindAll(cc => cc.Enabled == false && cc.hp > 0).Count >= cardsPerTurn)
                                 * {
                                 *  foreach (var item in game.twoGamerCards)
                                 *  {
                                 *      if (item.hp > 0) item.Enabled = true;
                                 *  }
                                 */
                                game.currUsr   = game.Gamers[0];
                                game.gameState = 2;
                                // }
                            }

                            else if (isWin)
                            {
                                setReward(game.Gamers[1], game.WinGamerReward, game, true);
                                setReward(game.Gamers[0], game.LooseGamerReward, game, false);
                            }
                        }
                    }
                }
            }
            catch (Exception exc)
            {
                Console.WriteLine("ERROR: " + exc.Message + "\r\n" + exc.StackTrace);
                Program.dumpException(exc);
            }
            return(lhi);
        }
Exemple #2
0
        public List <Card> BuyCard(string user, int number)
        {
            if (sqlInjection.Words.Any(word => user.IndexOf(word, StringComparison.OrdinalIgnoreCase) >= 0))
            {
                return(null);
            }

            int         char_id = -1;
            bool        udovlet = true;
            List <Card> result  = new List <Card>();

            SqlConnection db_connection = new SqlConnection(Program.connectionString);

            try
            {
                db_connection.Open();

                SqlCommand cmd = new SqlCommand("SELECT id, character_level, score FROM characters where account='" + user + "'", db_connection);

                SqlDataReader res = cmd.ExecuteReader();

                if (res.Read())
                {
                    char_id = (int)res["id"];
                    int score      = (int)res["score"];
                    int char_level = (int)res["character_level"];
                    res.Close();

                    if (char_level < 3 && number > 1)
                    {
                        udovlet = false;
                    }



                    if (udovlet && ((score >= 2000 && number == 1) || (score >= 4000 && number == 2) || (score >= 8000 && number == 3)))
                    {
                        int slot = GetFreeSlotNumberAllCards(user);

                        List <Card> cclist;

                        int card_id1 = -1;

                        int card_id2 = -1;

                        int card_id3 = -1;

                        bool find = false;

                        cclist = Card.GetAllavailableCards(user);

                        if (cclist.Count > 0)
                        {
                            if (number == 1)
                            {
                                result.Add(cclist[Formulas.RndNext(0, cclist.Count)]);
                                result.Add(cclist[Formulas.RndNext(0, cclist.Count)]);
                                result.Add(cclist[Formulas.RndNext(0, cclist.Count)]);

                                card_id1 = result[0].id;
                                card_id2 = result[1].id;
                                card_id3 = result[2].id;

                                score -= 2000;
                            }
                            else if (number == 2)
                            {
                                find = false;
                                while (!find)
                                {
                                    Card cc = cclist[Formulas.RndNext(0, cclist.Count)];
                                    if (cc.cardRarity >= 2)
                                    {
                                        result.Add(cc);
                                        find = true;
                                    }
                                }

                                result.Add(cclist[Formulas.RndNext(0, cclist.Count)]);
                                result.Add(cclist[Formulas.RndNext(0, cclist.Count)]);

                                card_id1 = result[0].id;
                                card_id2 = result[1].id;
                                card_id3 = result[2].id;

                                score -= 4000;
                            }
                            else if (number == 3)
                            {
                                find = false;
                                while (!find)
                                {
                                    Card cc = cclist[Formulas.RndNext(0, cclist.Count)];
                                    if (cc.cardRarity >= 2)
                                    {
                                        result.Add(cc);
                                        find = true;
                                    }
                                }

                                find = false;
                                while (!find)
                                {
                                    Card cc = cclist[Formulas.RndNext(0, cclist.Count)];
                                    if (cc.cardRarity >= 2)
                                    {
                                        result.Add(cc);
                                        find = true;
                                    }
                                }

                                result.Add(cclist[Formulas.RndNext(0, cclist.Count)]);

                                card_id1 = result[0].id;
                                card_id2 = result[1].id;
                                card_id3 = result[2].id;

                                score -= 8000;
                            }

                            if (card_id1 != -1 && card_id2 != -1 && card_id3 != -1)
                            {
                                cmd = new SqlCommand("UPDATE characters SET score=" + score + " WHERE id=" + char_id, db_connection);
                                cmd.ExecuteNonQuery();

                                cmd = new SqlCommand("INSERT INTO character_cards(char_id, card_id, slot) VALUES (" + char_id + ", " +
                                                     card_id1 + ", " + slot + ")", db_connection);
                                cmd.ExecuteNonQuery();

                                cmd = new SqlCommand("INSERT INTO character_cards(char_id, card_id, slot) VALUES (" + char_id + ", " +
                                                     card_id2 + ", " + (slot + 1) + ")", db_connection);
                                cmd.ExecuteNonQuery();

                                cmd = new SqlCommand("INSERT INTO character_cards(char_id, card_id, slot) VALUES (" + char_id + ", " +
                                                     card_id3 + ", " + (slot + 2) + ")", db_connection);
                                cmd.ExecuteNonQuery();
                            }
                        }
                    }
                }
                res.Close();
            }
            catch (Exception exc)
            {
                Console.WriteLine("ERROR: " + exc.Message + "\r\n" + exc.StackTrace);
                Program.dumpException(exc);
            }

            db_connection.Close();

            return(result);
        }