public Deck(UnoGame unoGame) { this.unoGame = unoGame; for (int i = 0; i < 10; i++) { // red cards cards.Add(new Card("red", i)); cards.Add(new Card("red", i)); //blue cards cards.Add(new Card("blue", i)); cards.Add(new Card("blue", i)); //green cards cards.Add(new Card("green", i)); cards.Add(new Card("green", i)); //yellow cards cards.Add(new Card("yellow", i)); cards.Add(new Card("yellow", i)); } Shuffle(); }
static void Main(string[] args) { UnoGame unoGame = new UnoGame(); }
public Player(string name, UnoGame unoGame) { this.unoGame = unoGame; this.name = name; hand = new List <Card>(); }