// Operations /// private void ResetSystem(object sender, EventArgs e) { // STUDENTS: ///// Class contructors are not defined so there will be errors ///// This code is correct for the basic version though! activeTickets = new ActiveTickets(); ticketMachine = new TicketMachine(activeTickets); ticketValidator = new TicketValidator(activeTickets); entryBarrier = new Barrier(); exitBarrier = new Barrier(); fullSign = new FullSign(); carPark = new CarPark(ticketMachine, ticketValidator, fullSign, entryBarrier, exitBarrier); entrySensor = new EntrySensor(carPark); exitSensor = new ExitSensor(carPark); ticketMachine.AssignCarPark(carPark); ticketValidator.AssignCarPark(carPark); ///////////////////////////////////////// btnCarArrivesAtEntrance.Visible = true; btnDriverPressesForTicket.Visible = false; btnCarEntersCarPark.Visible = false; btnCarArrivesAtExit.Visible = false; btnDriverEntersTicket.Visible = false; btnCarExitsCarPark.Visible = false; UpdateDisplay(); }
///////////////// // Operations /// private void ResetSystem(object sender, EventArgs e) { activeTickets = new ActiveTickets(); ticketMachine = new TicketMachine(activeTickets); ticketValidator = new TicketValidator(activeTickets); entryBarrier = new Barrier(); exitBarrier = new Barrier(); fullSign = new FullSign(); carPark = new CarPark(ticketMachine, ticketValidator, fullSign, entryBarrier, exitBarrier); entrySensor = new EntrySensor(carPark); exitSensor = new ExitSensor(carPark); ticketMachine.AssignCarPark(carPark); ticketValidator.AssignCarPark(carPark); ///////////////////////////////////////// btnCarArrivesAtEntrance.Visible = true; btnDriverPressesForTicket.Visible = false; btnCarEntersCarPark.Visible = false; btnCarArrivesAtExit.Visible = false; btnDriverEntersTicket.Visible = false; btnCarExitsCarPark.Visible = false; UpdateDisplay(); }
public CarPark(TicketMachine ticketMachine, TicketValidator ticketValidator, FullSign fullSign, Barrier entryBarrier, Barrier exitBarrier) { this.ticketMachine = ticketMachine; this.ticketValidator = ticketValidator; this.fullSign = fullSign; this.entryBarrier = entryBarrier; this.exitBarrier = exitBarrier; }
public CarPark(TicketMachine tm, TicketValidator tv, FullSign fs, Barrier entryB, Barrier exitB) { //constructor ticketMachine = tm; ticketValidator = tv; fullSign = fs; entryBarrier = entryB; exitBarrier = exitB; }
public CarPark(PayTicket payForTicket, Barrier entryBarrier, Barrier exitBarrier, TicketValidator ticketValidator, FullSign fullSign, TicketMachine ticketMachine) { this.PayForTicket = payForTicket; this.entryBarrier = entryBarrier; this.exitBarrier = exitBarrier; this.fullSign = fullSign; this.ticketMachine = ticketMachine; this.ticketValidator = ticketValidator; }
//constructor public CarPark(TicketMachine ticketMachine, TicketMachine ticketMachine2, TicketValidator ticketValidator, TicketValidator ticketValidator2, FullSign fullsign, Barrier entryBarrier, Barrier entryBarrier2, Barrier exitBarrier, Barrier exitBarrier2) { currentSpaces = maxSpaces; this.ticketMachine = ticketMachine; this.ticketValidator = ticketValidator; this.fullsign = fullsign; this.entryBarrier = entryBarrier; this.exitBarrier = exitBarrier; this.ticketMachine2 = ticketMachine2; this.ticketValidator2 = ticketValidator2; this.entryBarrier2 = entryBarrier2; this.exitBarrier2 = exitBarrier2; }
///////////////// // Operations /// private void ResetSystem(object sender, EventArgs e) { // STUDENTS: ///// Class contructors are not defined so there will be errors ///// This code is correct for the basic version though activeTickets = new ActiveTickets(); ticketMachine = new TicketMachine(activeTickets); ticketValidator = new TicketValidator(activeTickets); entryBarrier = new Barrier(); exitBarrier = new Barrier(); fullSign = new FullSign(); carPark = new CarPark(ticketMachine, ticketValidator, fullSign, entryBarrier, exitBarrier); entrySensor = new EntrySensor(carPark); exitSensor = new ExitSensor(carPark); payStation = new PayStation(); ticketMachine.AssignCarPark(carPark); ticketValidator.AssignCarPark(carPark); ///////////////////////////////////////// btnCarArrivesAtEntrance.Visible = true; btnDriverPressesForTicket.Visible = false; btnCarEntersCarPark.Visible = false; btnCarArrivesAtExit.Visible = false; btnDriverEntersTicket.Visible = false; btnCarExitsCarPark.Visible = false; payForIt.Visible = true; payForIt.Enabled = false; lblEntrySensor.Text = "False"; lblEntryBarrier.Text = "False"; lblExitSensor.Text = "False"; lblExitBarrier.Text = "False"; lblFullSign.Text = "False"; lstActiveTickets.Items.Clear(); //clears the active tickets list lblTicketMachine.Text = ""; lblTicketValidator.Text = ""; UpdateDisplay(); }
public CarPark(TicketMachine ticketMachine, TicketValidator ticketValidator, FullSign fullSign, Barrier entryBarrier, Barrier exitBarrier, int maxspaces) { this.currentSpaces = maxspaces; this.maxSpace = maxspaces; this.entryBarrier = entryBarrier; this.exitBarrier = exitBarrier; this.ticketMachine = ticketMachine; this.ticketValidator = ticketValidator; this.fullSign = fullSign; this.paymentMachine = new PaymentMachine(); for (int i = 0; i < maxSpace; i++) { spaces.Add(new SpaceSensor(this, i)); } }
///////////////// // Operations /// private void ResetSystem(object sender, EventArgs e) { string input = Microsoft.VisualBasic.Interaction.InputBox("How many spaces does the car park have?", "Welcome", "5", -1, -1); int spaces; if (!int.TryParse(input, out spaces)) { MessageBox.Show("Invalid number of spaces!"); return; } // STUDENTS: ///// Class contructors are not defined so there will be errors ///// This code is correct for the basic version though activeTickets = new ActiveTickets(); ticketMachine = new TicketMachine(activeTickets); ticketValidator = new TicketValidator(activeTickets); entryBarrier = new Barrier(); exitBarrier = new Barrier(); fullSign = new FullSign(); carPark = new CarPark(ticketMachine, ticketValidator, fullSign, entryBarrier, exitBarrier, spaces); entrySensor = new EntrySensor(carPark); exitSensor = new ExitSensor(carPark); ticketMachine.AssignCarPark(carPark); ticketValidator.AssignCarPark(carPark); ///////////////////////////////////////// btnCarArrivesAtEntrance.Visible = true; btnDriverPressesForTicket.Visible = false; btnCarEntersCarPark.Visible = false; btnCarArrivesAtExit.Visible = false; btnDriverEntersTicket.Visible = false; btnCarExitsCarPark.Visible = false; btnInsertTicket.Visible = false; btnInsertCoins.Visible = false; UpdateDisplay(true); }
public void CarExitedCarPark(Barrier exitBarrier, TicketValidator ticketValidator, ExitSensor exitSensor, FullSign fullSign) { exitSensor.CarLeftSensor(); exitBarrier.Lower(); ticketValidator.ClearMessage(); if (IsFull() == true) { fullSign.SetLit(); } currentSpaces++; }
public void CarEnteredCarPark(Barrier entryBarrier, TicketMachine ticketMachine, EntrySensor entrySensor, FullSign fullSign) { entrySensor.CarLeftSensor(); entryBarrier.Lower(); ticketMachine.ClearMessage(); currentSpaces--; if (IsFull() == true) { fullSign.SetLit(); } }