/// <summary>
        /// If the selection is valid, in stock, and costs less than the current balance,
        /// reduce the inventory count by 1 and reduce the balance by the cost.
        /// </summary>
        /// <param name="slot">The item code, or "slot" in the vending machine.</param>
        /// <returns></returns>
        public VendableItems Purchase(string slot)
        {
            VendableItems item = null;

            if (!Inventory.ContainsKey(slot))
            {
                throw new InvalidSlotException();
            }

            if (Inventory[slot].AmountRemaining == 0)
            {
                throw new OutOfStockException();
            }

            if (Balance < Inventory[slot].Cost)
            {
                throw new InsufficientFundsException();
            }

            item = Inventory[slot];
            item.SellOne();
            Balance -= item.Cost;
            Log.RecordPurchase(slot, item.Name, Balance + item.Cost, Balance);

            return item;
        }
Exemple #2
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        /// <summary>
        /// Displays vending machine inventory as a list. Items with no remaining
        /// stock are displayed as "SOLD OUT!"
        /// </summary>
        private void DisplayVendingItemsList()
        {
            Console.Clear();

            string[] slots = VendoMatic500.Slots;
            foreach (string slot in slots)
            {
                VendableItems item = VendoMatic500.GetItemAtSlot(slot);
                if (item.AmountRemaining > 0)
                {
                    Console.WriteLine($"{slot,-4} {item.Name,-19} ${item.Cost}");
                }
                else
                {
                    Console.ForegroundColor = ConsoleColor.DarkGray;
                    Console.WriteLine($"{slot,-4} {item.Name,-19} SOLD OUT!");
                    Console.ForegroundColor = ConsoleColor.White;
                }
            }
            Console.WriteLine();
        }
Exemple #3
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 /// <summary>
 /// Purchases the selected product, if valid.
 /// </summary>
 /// <param name="selection">The user input product code / "slot".</param>
 private void ProcessPurchaseOfSelectedProduct(string selection)
 {
     try
     {
         VendableItems item = VendoMatic500.Purchase(selection);
         if (item != null)
         {
             ResponsiveYumText += item.ConsumeMessage + "\n";
             Console.WriteLine();
             Console.WriteLine($"Dispensing {item.Name}...");
             Console.WriteLine();
             PauseOperation();
         }
     }
     catch (VendingMachineException e)
     {
         Console.WriteLine(e.Message);
         Console.WriteLine();
         Console.WriteLine("Press ENTER to continue");
         Console.ReadLine();
     }
 }
Exemple #4
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        /// <summary>
        /// Displays vending machine inventory as a list. Items with no remaining
        /// stock are displayed as "SOLD OUT!"
        /// </summary>
        private void DisplayVendingItemsGrid()
        {
            Console.Clear();

            string[] slots = VendoMatic500.Slots;
            Console.WriteLine("----------------------------------------------------------------------------------------");
            foreach (char c in "ABCD".ToCharArray())
            {
                for (int s = 1; s < 5; s++)
                {
                    string address = c.ToString() + s.ToString();

                    VendableItems item = VendoMatic500.GetItemAtSlot(address);

                    if (item.AmountRemaining > 0)
                    {
                        Console.Write($"|   {address,-17}|");
                    }
                    else
                    {
                        Console.Write("|");
                        Console.ForegroundColor = ConsoleColor.DarkGray;
                        Console.Write($"   {address,-17}");
                        Console.ForegroundColor = ConsoleColor.White;
                        Console.Write("|");
                    }
                }
                Console.WriteLine();

                for (int s = 1; s < 5; s++)
                {
                    string address = c.ToString() + s.ToString();

                    VendableItems item = VendoMatic500.GetItemAtSlot(address);

                    if (item.AmountRemaining > 0)
                    {
                        Console.Write($"| {item.Name,-19}|");
                    }
                    else
                    {
                        Console.Write("|");
                        Console.ForegroundColor = ConsoleColor.DarkGray;
                        Console.Write($" {item.Name,-19}");
                        Console.ForegroundColor = ConsoleColor.White;
                        Console.Write("|");
                    }
                }
                Console.WriteLine();

                for (int s = 1; s < 5; s++)
                {
                    string address = c.ToString() + s.ToString();

                    VendableItems item = VendoMatic500.GetItemAtSlot(address);
                    if (item.AmountRemaining > 0)
                    {
                        Console.Write($"|  {item.Cost.ToString("C"),-18}|");
                    }
                    else
                    {
                        Console.Write("|");
                        Console.ForegroundColor = ConsoleColor.DarkGray;
                        Console.Write($"    SOLD OUT!       ");
                        Console.ForegroundColor = ConsoleColor.White;
                        Console.Write("|");
                    }
                }
                Console.WriteLine();
                Console.WriteLine("----------------------------------------------------------------------------------------");
            }

            Console.WriteLine();
        }