protected virtual BaseClickObject3d CreateClickObject3d()
        {
            BaseClickObject3d _clickCheck = null;

            try
            {
                _clickCheck = (BaseClickObject3d)Activator.CreateInstance(Type.GetType(ClickCheckTypeName));
            }
            catch { }
            return(_clickCheck);
        }
 private void NewClickObject3d(BaseClickObject3d clickObj)
 {
     clickCheck = clickObj;
 }