Exemple #1
0
 /// <summary>
 /// Raises the GUI event.
 /// </summary>
 /// <param name="position">Position.</param>
 /// <param name="property">Property.</param>
 /// <param name="label">Label.</param>
 public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
 {
     EditorGUI.BeginProperty(position, label, property);
     {
         if (label != null && label != GUIContent.none)
         {
             EditorGUI.PrefixLabel(position, label);
             position.x = position.x + EditorGUIUtility.labelWidth;
         }
         FontStyle fontStyle = (FontStyle)property.intValue;
         position.width   = EditorGUIUtility.singleLineHeight * 1.25f;
         position.height -= 1f;
         EditorGUI.BeginChangeCheck();
         bool bold = fontStyle == FontStyle.Bold || fontStyle == FontStyle.BoldAndItalic;
         if (EditorGUIX.DisplayButton(position, "b", BoldButtonStyle, bold))
         {
             bold = !bold;
         }
         position.x += position.width;
         bool italic = fontStyle == FontStyle.Italic || fontStyle == FontStyle.BoldAndItalic;
         if (EditorGUIX.DisplayButton(position, "i", ItalicButtonStyle, italic))
         {
             italic = !italic;
         }
         if (EditorGUI.EndChangeCheck())
         {
             property.intValue = (int)(
                 bold && italic ? FontStyle.BoldAndItalic :
                 bold ? FontStyle.Bold : italic ? FontStyle.Italic : FontStyle.Normal
                 );
         }
     }
     EditorGUI.EndProperty();
 }
Exemple #2
0
 /// <summary>
 /// Raises the GUI event.
 /// </summary>
 /// <param name="position">Position.</param>
 /// <param name="property">Property.</param>
 /// <param name="label">Label.</param>
 public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
 {
     // initialize the getter method
     if (m_PopupContentsGetter == null)
     {
         m_PopupContentsGetter = fieldInfo.ReflectedType.GetMethod(
             Attribute.PopupContentsGetter,
             ReflectionX.instanceBindingFlags,
             null,
             new System.Type[] { typeof(List <GUIContent>), typeof(List <object>) },
             null
             );
     }
     // if method cannot be found, display error icon
     if (m_PopupContentsGetter == null)
     {
         EditorGUIX.DisplayPropertyFieldWithStatus(
             position,
             property,
             ValidationStatus.Error,
             label,
             true,
             string.Format(
                 "Unabled to find method: int {0}.{1} (List<GUIContent> labels, List<object> values)",
                 fieldInfo.ReflectedType.FullName, Attribute.PopupContentsGetter
                 )
             );
     }
     else if (
         property.propertyType == SerializedPropertyType.Generic ||
         property.propertyType == SerializedPropertyType.Gradient
         )
     {
         EditorGUIX.DisplayPropertyFieldWithStatus(
             position,
             property,
             ValidationStatus.Error,
             label,
             true,
             string.Format(
                 "SerializedPropertyType.{0} not currently supported for popup drawer.", property.propertyType
                 )
             );
     }
     else
     {
         EditorGUI.BeginProperty(position, label, property);
         {
             s_PopupContentsArgs[0] = m_PopupLabels;
             s_PopupContentsArgs[1] = m_PopupValues;
             int index =
                 (int)m_PopupContentsGetter.Invoke(property.serializedObject.targetObject, s_PopupContentsArgs);
             index = EditorGUI.Popup(position, label, index, m_PopupLabels.ToArray());
             property.SetValue(m_PopupValues[index]);
         }
         EditorGUI.EndProperty();
     }
 }
        /// <summary>
        /// Raises the GUI event.
        /// </summary>
        /// <param name="position">Position.</param>
        /// <param name="property">Property.</param>
        /// <param name="label">Label.</param>
        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            // initialize the status getter method
            string key = property.propertyPath;

            if (!m_PopupData.ContainsKey(key))
            {
                m_PopupData[key] = new PopupData();
            }
            PopupData popupData = m_PopupData[key];

            if (!string.IsNullOrEmpty(this.Attribute.StatusGetter))
            {
                popupData.GetStatusCallback =
                    StatusPropertyDrawer.GetStatusCallback(property, this.Attribute.StatusGetter);
            }
            Rect             iconPosition  = new Rect();
            ValidationStatus status        = ValidationStatus.None;
            string           statusTooltip = null;

            if (popupData.GetStatusCallback != null || !string.IsNullOrEmpty(this.Attribute.StatusGetter))
            {
                FieldInfo field;
                object    provider = property.GetProvider(out field);
                if (popupData.GetStatusCallback != null)
                {
                    status = popupData.GetStatusCallback(provider, property.GetValue(), out statusTooltip);
                }
                else
                {
                    status        = ValidationStatus.Warning;
                    statusTooltip = string.Format(
                        "{0} {1}.{2} not found.",
                        typeof(StatusPropertyAttribute.GetStatusCallback),
                        provider.GetType(),
                        this.Attribute.StatusGetter
                        );
                }
                if (status != ValidationStatus.None)
                {
                    position.width    -= EditorGUIUtility.singleLineHeight;
                    iconPosition       = position;
                    iconPosition.x    += iconPosition.width;
                    iconPosition.width = EditorGUIUtility.singleLineHeight;
                }
            }
            DisplayPopup(position, property, label);
            if (status != ValidationStatus.None)
            {
                EditorGUIX.DisplayValidationStatusIcon(iconPosition, status, statusTooltip);
            }
        }
 /// <summary>
 /// Displays the preferences for a feature.
 /// </summary>
 /// <param name="product">Product.</param>
 private void DisplayPreferences(AssetStoreProduct product)
 {
     m_ScrollPosition = EditorGUILayout.BeginScrollView(m_ScrollPosition);
     {
         foreach (MethodInfo method in s_ProductMenuItems[product])
         {
             EditorGUILayout.LabelField(
                 method.ReflectedType.IsGenericType ?
                 string.Format(
                     "{0} ({1})",
                     method.ReflectedType.Name.ToWords().Range(0, -2),
                     ", ".Join(from t in method.ReflectedType.GetGenericArguments() select t.Name.ToWords())
                     ) : method.ReflectedType.Name.ToWords(),
                 EditorStyles.boldLabel
                 );
             EditorGUIX.DisplayHorizontalLine();
             EditorGUI.indentLevel += 1;
             method.Invoke(null, null);
             EditorGUI.indentLevel -= 1;
         }
     }
     EditorGUILayout.EndScrollView();
     // bug report button
     DisplayBugReportButton(product);
     // forum link button
     if (
         s_ProductForumUrls.ContainsKey(product) &&
         !string.IsNullOrEmpty(s_ProductForumUrls[product]) &&
         EditorGUIX.DisplayButton(string.Format("Get Help with {0}", product.ToString().ToWords()))
         )
     {
         OpenUrl(s_ProductForumUrls[product]);
     }
     // asset store page
     if (
         s_ProductPageUrls.ContainsKey(product) &&
         !string.IsNullOrEmpty(s_ProductPageUrls[product]) &&
         EditorGUIX.DisplayButton(
             string.Format("Review {0} on the Unity Asset Store", product.ToString().ToWords())
             )
         )
     {
         OpenUrl(s_ProductPageUrls[product]);
     }
     // products page
     if (EditorGUIX.DisplayButton("More Products by Candlelight Interactive"))
     {
         OpenUrl(s_PublisherPage);
     }
 }
Exemple #5
0
        /// <summary>
        /// Displays an error message with optional buttons to fix errors.
        /// </summary>
        /// <returns>
        /// <see langword="true"/> if the fix button was pressed; otherwise, <see langword="false"/>.
        /// </returns>
        /// <param name="errorMessage">Error message to display.</param>
        /// <param name="buttonTexts">Button texts. If null or empty then no buttons will be displayed.</param>
        /// <param name="messageType">Message type.</param>
        /// <param name="controlIds">
        /// Control identifiers. If left unspecified, then the text of each label will be used to generate them.
        /// </param>
        protected static int DisplayErrorMessageWithFixButtons(
            string errorMessage,
            GUIContent[] buttonTexts,
            MessageType messageType = MessageType.Error,
            int[] controlIds        = null
            )
        {
            int   result   = -1;
            Color oldColor = GUI.color;

            switch (messageType)
            {
            case MessageType.Error:
                GUI.color = Color.red;
                break;

            case MessageType.Warning:
                GUI.color = Color.yellow;
                break;
            }
            if (controlIds != null && controlIds.Length != buttonTexts.Length)
            {
                Debug.LogError(
                    "Different number of button labels and control identifiers specified. " +
                    "Specified control identifiers will be ignored."
                    );
                controlIds = null;
            }
            EditorGUILayout.BeginVertical(EditorStylesX.Box);
            {
                GUI.color = oldColor;
                EditorGUILayout.HelpBox(errorMessage, messageType);
                if (buttonTexts != null)
                {
                    for (int i = 0; i < buttonTexts.Length; ++i)
                    {
                        if (
                            buttonTexts[i] != null &&
                            EditorGUIX.DisplayButton(buttonTexts[i], controlId: controlIds == null ? 0 : controlIds[i])
                            )
                        {
                            result = i;
                        }
                    }
                }
            }
            EditorGUILayout.EndVertical();
            return(result);
        }
 /// <summary>
 /// Displays the bug report button.
 /// </summary>
 /// <param name="product">Product.</param>
 private static void DisplayBugReportButton(AssetStoreProduct product)
 {
     if (EditorGUIX.DisplayButton(string.Format("Report a Problem with {0}", product.ToString().ToWords())))
     {
         OpenUrl(
             string.Format(
                 "mailto:{0}?subject={1} Bug Report&body=1) What happened?\n\n2) How often does it happen?\n\n" +
                 "3) How can I reproduce it using the example you attached?",
                 s_BugReportEmailAddress, product.ToString().ToWords()
                 ),
             "Error Creating Bug Report",
             "Please ensure an application is associated with email links."
             );
     }
 }
Exemple #7
0
 /// <summary>
 /// Raises the inspector GUI event.
 /// </summary>
 public override void OnInspectorGUI()
 {
     // early out if the target is null, e.g., if it was destroyed in an earlier callback this frame
     if (this.target == null)
     {
         return;
     }
     if (this.ImplementsSceneGUIOverlay || this.ImplementsSceneGUIHandles)
     {
         if (EditorGUIX.BeginSceneGUIControlsArea())
         {
             m_DisplayHandlePreferencesMethod.Invoke(null, null);
         }
         EditorGUIX.EndSceneGUIControlsArea();
     }
     DisplayInspector();
 }
Exemple #8
0
        public static void DisplayPreferenceGUI()
        {
            GUILayout.BeginArea(new Rect(134f, 39f, 352f, 352f));             // the rect in the preference window is bizarre...
            {
#if IS_CANDLELIGHT_SCENE_GUI_AVAILABLE
                EditorGUIX.DisplaySceneGUIToggle();
#endif
                EditorGUILayout.BeginVertical(TabAreaStyle, GUILayout.ExpandWidth(false));
                {
                    Instance.m_CurrentTab = EditorGUIX.DisplayTabGroup(
                        Instance.m_CurrentTab,
                        s_FeatureGroupLabels,
                        s_TabPages,
                        4
                        );
                }
                EditorGUILayout.EndVertical();
            }
            GUILayout.EndArea();
        }
 public static void DisplayPreferenceGUI()
 {
                 #if !UNITY_5_6_OR_NEWER
     GUILayout.BeginArea(new Rect(134f, 39f, 352f, 352f));             // the rect in the preference window is bizarre...
                 #endif
     {
         if (s_DisplaySceneGUIToggle != null)
         {
             s_DisplaySceneGUIToggle.Invoke(null, null);
         }
         UnityFeatureDefineSymbols.ShouldAutoRegisterProductSymbols = EditorGUIX.DisplayOnOffToggle(
             s_AutoSymbolLabel, UnityFeatureDefineSymbols.ShouldAutoRegisterProductSymbols
             );
         EditorGUILayout.BeginVertical(TabAreaStyle, GUILayout.ExpandWidth(false));
         {
             if (s_ProductTabIndices.Count > 0)
             {
                 int tab = 0;
                 if (!s_ProductTabIndices.ContainsKey(Instance.m_CurrentTab))
                 {
                     Instance.m_CurrentTab = s_ProductTabIndices.FirstOrDefault().Key;
                 }
                 EditorGUI.BeginChangeCheck();
                 {
                     tab = EditorGUIX.DisplayTabGroup(
                         s_ProductTabIndices[Instance.m_CurrentTab], s_ProductTabLabels, s_TabPages, 4
                         );
                 }
                 if (EditorGUI.EndChangeCheck())
                 {
                     Instance.m_CurrentTab = s_ProductTabIndices.Where(kv => kv.Value == tab).FirstOrDefault().Key;
                 }
             }
         }
         EditorGUILayout.EndVertical();
     }
                 #if !UNITY_5_6_OR_NEWER
     GUILayout.EndArea();
                 #endif
 }
Exemple #10
0
        public static void DisplayPreferenceGUI()
        {
            Dictionary <int, System.Action> tabPages = new Dictionary <int, System.Action>();

            for (int i = 0; i < featureGroups.Count; ++i)
            {
                tabPages.Add(i, () => Instance.DisplayPreferences(featureGroups[Instance.currentTab]));
            }
            GUILayout.BeginArea(new Rect(134f, 39f, 352f, 352f));             // the rect in the preference window is bizarre...
            {
#if IS_CANDLELIGHT_SCENE_GUI_AVAILABLE
                EditorGUIX.DisplaySceneGUIToggle();
#endif
                EditorGUILayout.BeginVertical(TabAreaStyle, GUILayout.ExpandWidth(false));
                {
                    Instance.currentTab =
                        DisplayTabGroup(Instance.currentTab, featureGroups.ToArray(), tabPages);
                }
                EditorGUILayout.EndVertical();
            }
            GUILayout.EndArea();
        }
Exemple #11
0
        /// <summary>
        /// Raises the draw word form event.
        /// </summary>
        /// <param name="position">Position.</param>
        /// <param name="wordFormProperty">Word form property.</param>
        /// <param name="synonymCount">Synonym count, if e.g., the word is a main form.</param>
        private void OnDrawWordForm(
            Rect position, SerializedProperty wordFormProperty, int synonymCount = -1
            )
        {
            float countLabelWidth = 30f;

            position.width -= EditorGUIUtility.singleLineHeight + (synonymCount < 0 ? 0 : countLabelWidth);
            position.height = EditorGUIUtility.singleLineHeight;
            EditorGUI.PropertyField(position, wordFormProperty);
            position.x    += position.width;
            position.width = EditorGUIUtility.singleLineHeight;
            EditorGUIX.DisplayValidationStatusIcon(
                position,
                m_WordFormStatuses[wordFormProperty.propertyPath].Status,
                m_WordFormStatuses[wordFormProperty.propertyPath].Tooltip
                );
            if (synonymCount >= 0)
            {
                position.x    += position.width;
                position.width = countLabelWidth;
                EditorGUI.LabelField(position, string.Format("({0})", synonymCount), EditorStylesX.LabelRight);
            }
        }
        /// <summary>
        /// Raises the GUI event.
        /// </summary>
        /// <param name="position">Position.</param>
        /// <param name="property">Property.</param>
        /// <param name="label">Label.</param>
        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            ValidationStatus status  = ValidationStatus.None;
            bool             canDraw = true;
            object           value   = property.GetValue();

            if (value is IValidatable)
            {
                status = GetStatus(property.serializedObject.targetObject, value as IValidatable);
            }
            else
            {
                switch (property.propertyType)
                {
                case SerializedPropertyType.Generic:
                    canDraw = false;
                    break;

                case SerializedPropertyType.AnimationCurve:
                    canDraw = Attribute.ValidationMethod != null;
                    if (canDraw)
                    {
                        status = GetStatus(property.serializedObject.targetObject, property.animationCurveValue);
                    }
                    break;

                case SerializedPropertyType.Gradient:
                    canDraw = false;
                    break;

                case SerializedPropertyType.ArraySize:
                case SerializedPropertyType.Character:
                case SerializedPropertyType.Enum:
                case SerializedPropertyType.Float:
                case SerializedPropertyType.Integer:
                case SerializedPropertyType.String:
                    status = GetStatus(property.serializedObject.targetObject, (System.IComparable)property.GetValue());
                    break;

                case SerializedPropertyType.Boolean:
                case SerializedPropertyType.Bounds:
                case SerializedPropertyType.Color:
                case SerializedPropertyType.LayerMask:
                case SerializedPropertyType.ObjectReference:
                case SerializedPropertyType.Quaternion:
                case SerializedPropertyType.Rect:
                case SerializedPropertyType.Vector2:
                case SerializedPropertyType.Vector3:
                case SerializedPropertyType.Vector4:
                    status = GetStatus(property.serializedObject.targetObject, property.GetValue());
                    break;
                }
            }
            if (!canDraw)
            {
                Color oldColor = GUI.color;
                GUI.color = Color.red;
                EditorGUI.LabelField(
                    position,
                    label,
                    new GUIContent(
                        string.Format(
                            "Unable to perform comparison of SerializedPropertyType.{0} ({1}.{2}).",
                            property.propertyType, property.serializedObject.targetObject.name, property.propertyPath
                            )
                        )
                    );
                GUI.color = oldColor;
            }
            else
            {
                EditorGUIX.DisplayPropertyFieldWithStatus(
                    position, property, status, label, true, m_CurrentStatusTooltip
                    );
            }
        }
        /// <summary>
        /// Displays the popup.
        /// </summary>
        /// <param name="position">Position.</param>
        /// <param name="property">Property.</param>
        /// <param name="label">Label.</param>
        protected virtual void DisplayPopup(Rect position, SerializedProperty property, GUIContent label)
        {
            FieldInfo field;
            object    provider = property.GetProvider(out field);
            string    key      = property.propertyPath;

            if (!m_PopupData.ContainsKey(key))
            {
                m_PopupData[key] = new PopupData();
            }
            PopupData popupData = m_PopupData[key];

            // initialize the contents getter method
            if (popupData.GetContentsCallback == null)
            {
                MethodInfo method =
                    provider.GetType().GetInstanceMethod(this.Attribute.PopupContentsGetter, s_ContentsGetterParams);
                if (method != null)
                {
                    popupData.GetContentsCallback = System.Delegate.CreateDelegate(
                        typeof(PopupAttribute.GetPopupContentsCallback), provider, method
                        ) as PopupAttribute.GetPopupContentsCallback;
                }
            }
            // if method cannot be found, display error icon
            if (popupData.GetContentsCallback == null)
            {
                EditorGUIX.DisplayPropertyFieldWithStatus(
                    position,
                    property,
                    ValidationStatus.Error,
                    label,
                    true,
                    string.Format(
                        "Unabled to find method: int {0}.{1} (List<GUIContent> labels, List<object> values)",
                        provider.GetType(), this.Attribute.PopupContentsGetter
                        )
                    );
                return;
            }
            else if (
                property.propertyType == SerializedPropertyType.Generic ||
                property.propertyType == SerializedPropertyType.Gradient
                )
            {
                EditorGUIX.DisplayPropertyFieldWithStatus(
                    position,
                    property,
                    ValidationStatus.Error,
                    label,
                    true,
                    string.Format(
                        "SerializedPropertyType.{0} not supported for popup drawer.", property.propertyType
                        )
                    );
                return;
            }
            EditorGUI.BeginProperty(position, label, property);
            {
                int index = popupData.GetContentsCallback(popupData.Labels, popupData.Values);
                EditorGUI.BeginChangeCheck();
                {
                    index = EditorGUI.Popup(position, label, index, popupData.Labels.ToArray());
                }
                if (EditorGUI.EndChangeCheck() && index > -1 && index < popupData.Values.Count)
                {
                    property.SetValue(popupData.Values[index]);
                    popupData.GetContentsCallback = null;
                }
            }
            EditorGUI.EndProperty();
        }
Exemple #14
0
        /// <summary>
        /// Displays a field for a property in the scene GUI.
        /// </summary>
        /// <param name="propertyPath">Property path.</param>
        protected void DisplaySceneGUIPropertyField(string propertyPath)
        {
            EditorGUI.BeginChangeCheck();
            {
                EditorGUIX.DisplayPropertyField(m_InspectedObjects[this.target].FindProperty(propertyPath));
            }
            if (EditorGUI.EndChangeCheck())
            {
                SerializedObject so = new SerializedObject(m_InspectedObjects.Keys.ToArray());
                switch (so.FindProperty(propertyPath).propertyType)
                {
                case SerializedPropertyType.AnimationCurve:
                    so.FindProperty(propertyPath).animationCurveValue =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).animationCurveValue;
                    break;

                case SerializedPropertyType.ArraySize:
                case SerializedPropertyType.Integer:
                case SerializedPropertyType.LayerMask:
                case SerializedPropertyType.Character:
                    so.FindProperty(propertyPath).intValue =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).intValue;
                    break;

                case SerializedPropertyType.Boolean:
                    so.FindProperty(propertyPath).boolValue =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).boolValue;
                    break;

                case SerializedPropertyType.Bounds:
                    so.FindProperty(propertyPath).boundsValue =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).boundsValue;
                    break;

                case SerializedPropertyType.Color:
                    so.FindProperty(propertyPath).colorValue =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).colorValue;
                    break;

                case SerializedPropertyType.Enum:
                    so.FindProperty(propertyPath).enumValueIndex =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).enumValueIndex;
                    break;

                case SerializedPropertyType.Float:
                    so.FindProperty(propertyPath).floatValue =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).floatValue;
                    break;

                case SerializedPropertyType.Generic:
                    Debug.LogError("Generic properties not implemented.");
                    break;

                case SerializedPropertyType.Gradient:
                    Debug.LogError("Gradient properties not implemented");
                    break;

                case SerializedPropertyType.ObjectReference:
                    so.FindProperty(propertyPath).objectReferenceValue =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).objectReferenceValue;
                    break;

                case SerializedPropertyType.Quaternion:
                    so.FindProperty(propertyPath).quaternionValue =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).quaternionValue;
                    break;

                case SerializedPropertyType.Rect:
                    so.FindProperty(propertyPath).rectValue =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).rectValue;
                    break;

                case SerializedPropertyType.String:
                    so.FindProperty(propertyPath).stringValue =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).stringValue;
                    break;

                case SerializedPropertyType.Vector2:
                    so.FindProperty(propertyPath).vector2Value =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).vector2Value;
                    break;

                case SerializedPropertyType.Vector3:
                    so.FindProperty(propertyPath).vector3Value =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).vector3Value;
                    break;

                case SerializedPropertyType.Vector4:
                    so.FindProperty(propertyPath).vector4Value =
                        m_InspectedObjects[this.target].FindProperty(propertyPath).vector4Value;
                    break;
                }
                so.ApplyModifiedProperties();
            }
        }
Exemple #15
0
        /// <summary>
        /// Executes any registered scene GUI callbacks.
        /// </summary>
        /// <param name="ctx">Object from whose context this method is called.</param>
        /// <param name="width">Desired width of scene GUI area. 281 is minimum width for sliders to appear.</param>
        /// <param name="anchor">Corner of the viewport to which the controls should be anchored.</param>
        public static void Display(ISceneGUIContext ctx, float width = 281f, GUIAnchor anchor = GUIAnchor.TopLeft)
        {
            // early out if scene gui is disabled or there are no valid registered contexts
            if (
                !IsEnabled ||
                s_RegisteredContexts.Count == 0 ||
                s_RegisteredContexts.Count(k => k.Target != null && k.Callback != null) == 0
                )
            {
                return;
            }
            // ensure only the first context invoking this method during a layout phase will display the GUI
            if (Event.current.type == EventType.Layout)
            {
                s_DisplayInvoker = ctx.SceneGUIContext.target;
            }
            if (s_DisplayInvoker != ctx.SceneGUIContext.target)
            {
                return;
            }
            if (Event.current.type != EventType.Layout)
            {
                s_DisplayInvoker = null;
            }
            // begin gui matrix
            Handles.BeginGUI();
            // begin the area
            width = Mathf.Min(width, Screen.width - 2f * s_ViewportPadding);
            float   height  = Screen.height - 2f * s_ViewportPadding - SceneGUI.SceneViewTabHeight;
            GUISkin oldSkin = GUI.skin;

            GUI.skin = Skin;
            GUILayout.BeginArea(
                new Rect(
                    (anchor == GUIAnchor.LowerLeft || anchor == GUIAnchor.TopLeft) ?
                    s_ViewportPadding : Screen.width - s_ViewportPadding - width,
                    (anchor == GUIAnchor.TopLeft || anchor == GUIAnchor.TopRight) ?
                    s_ViewportPadding : Screen.height - s_ViewportPadding - height,
                    width,
                    height
                    )
                );
            {
                Color oldColor = GUI.color;
                GUI.color = new Color(oldColor.r, oldColor.g, oldColor.b, oldColor.a * 0.65f);
                EditorGUILayout.BeginVertical(EditorStylesX.SceneBox);
                {
                    GUI.color        = oldColor;
                    s_ScrollPosition = EditorGUILayout.BeginScrollView(s_ScrollPosition, GUILayout.ExpandHeight(false));
                    {
                        for (int i = 0; i < s_RegisteredContexts.Count; ++i)
                        {
                            if (s_RegisteredContexts[i].Target == null || s_RegisteredContexts[i].Callback == null)
                            {
                                continue;
                            }
                            FontStyle fontStyle = GUI.skin.label.fontStyle;
                            GUI.skin.label.fontStyle = FontStyle.Bold;
                            EditorGUILayout.LabelField(
                                s_RegisteredContexts[i].Target.GetType().Name.ToWords(), GUI.skin.label
                                );
                            GUI.skin.label.fontStyle = fontStyle;
                            EditorGUIX.DisplayHorizontalLine();
                            ++EditorGUI.indentLevel;
                            s_RegisteredContexts[i].Callback.Invoke();
                            --EditorGUI.indentLevel;
                        }
                    }
                    EditorGUILayout.EndScrollView();
                }
                EditorGUILayout.EndVertical();
            }
            GUILayout.EndArea();
            GUI.skin = oldSkin;
            Handles.EndGUI();
        }
Exemple #16
0
 /// <summary>
 /// Raises the inspector GUI event.
 /// </summary>
 public override void OnInspectorGUI()
 {
     this.serializedObject.Update();
     DrawDefaultInspector();
     EditorGUI.BeginChangeCheck();
     {
         EditorGUI.BeginDisabledGroup(Selection.objects.Length > 1);
         {
             if (EditorGUIX.DisplayButton("Sort Alphabetically"))
             {
                 Undo.RecordObjects(this.targets, "Sort Alphabetically");
                 List <KeywordsGlossary.Entry> entries =
                     this.target.GetFieldValue <List <KeywordsGlossary.Entry> >("m_Entries");
                 foreach (KeywordsGlossary.Entry entry in entries)
                 {
                     (
                         entry.GetFieldValue <List <KeywordsGlossary.InflectedForm> >("m_OtherForms")
                     ).Sort((f1, f2) => f1.Word.CompareTo(f2.Word));
                 }
                 entries.Sort((e1, e2) => e1.MainForm.Word.CompareTo(e2.MainForm.Word));
                 m_Entries.list = entries;
                 EditorUtility.SetDirty(this.target);
                 this.serializedObject.Update();
             }
         }
         EditorGUI.EndDisabledGroup();
         m_Entries.DoLayoutList();
         if (m_Entries.count > 0)
         {
             EditorGUILayout.BeginVertical(EditorStylesX.Box);
             {
                 m_CurrentEntry = m_Entries.serializedProperty.GetArrayElementAtIndex(m_Entries.index);
                 m_CurrentWord  = m_CurrentEntry.FindPropertyRelative(
                     "m_MainForm"
                     ).FindPropertyRelative("m_Word").stringValue;
                 EditorGUILayout.LabelField(m_CurrentWord, EditorStylesX.BoldTitleBar);
                 EditorGUILayout.PropertyField(m_CurrentEntry.FindPropertyRelative("m_Definition"));
                 if (!m_InflectedForms.ContainsKey(m_CurrentEntry.propertyPath))
                 {
                     ReorderableList newList = new ReorderableList(
                         this.serializedObject, m_CurrentEntry.FindPropertyRelative("m_OtherForms")
                         );
                     newList.drawHeaderCallback  = (rect) => EditorGUI.LabelField(rect, "Inflected Forms");
                     newList.drawElementCallback = OnDrawInflectedForm;
                     newList.onAddCallback       = OnAddNewInflectedForm;
                     m_InflectedForms.Add(m_CurrentEntry.propertyPath, newList);
                 }
                 m_InflectedForms[m_CurrentEntry.propertyPath].DoLayoutList();
             }
             EditorGUILayout.EndVertical();
         }
     }
     if (EditorGUI.EndChangeCheck())
     {
         this.serializedObject.ApplyModifiedProperties();
         this.serializedObject.Update();
         UpdateGUIContents();
         s_RebuildKeywordsMethod.Invoke(this.target, null);
     }
     DisplayKeywordList();
 }