Exemple #1
0
        public static void BeginDrag(DragSource source)
        {
            if (source.IsDraggable() == DraggableResult.Accept)
            {
                AcceptBeginDrag();
            }
            else
            {
                DeniedBeginDrag();
            }

            void AcceptBeginDrag()
            {
                var dragInfo = new DragInfo
                {
                    Source         = source,
                    OriginPosition = source.transform.position
                };

                dragingObjects.Add(source.gameObject, dragInfo);
            }

            void DeniedBeginDrag()
            {
                source.CancelDragging();
            }
        }
Exemple #2
0
        public static void EndDrag(DragSource source)
        {
            if (dragingObjects.TryGetValue(source.gameObject, out DragInfo dragInfo))
            {
                if (source.OnDragged() == DraggedResult.ResetPosition)
                {
                    ResetPosition(dragInfo);
                }

                dragingObjects.Remove(source.gameObject);
            }
        }
Exemple #3
0
 public static void Dragging(DragSource source, Vector3 position)
 {
     source.transform.position = position;  // Input.mousePosition;
 }