public override void Unload() { Sets.TemporarySpawn = null; SpawnInterfaceHelper.Unload(); ModCompatible.WeaponOutConvertor.Unload(); }
public override void PostDrawInterface(SpriteBatch spriteBatch) { SpawnInterfaceHelper.DrawInterface(spriteBatch); }
public override void Load() { SpawnInterfaceHelper.Load(this); }