public static void BumpyIncrement(this ICakeContext context, int position, BumpySettings settings) { CreateRunner(context).Increment(position, settings); }
public static void BumpyList(this ICakeContext context, BumpySettings settings) { CreateRunner(context).List(settings); }
public static void BumpyEnsure(this ICakeContext context, BumpySettings settings) { CreateRunner(context).Ensure(settings); }
public static void BumpyLabel(this ICakeContext context, string text, BumpySettings settings) { CreateRunner(context).Label(text, settings); }
public static void BumpyAssign(this ICakeContext context, int position, int number, BumpySettings settings) { CreateRunner(context).Assign(position, number, settings); }
public static void BumpyWrite(this ICakeContext context, string version, BumpySettings settings) { CreateRunner(context).Write(version, settings); }