Exemple #1
0
        //reads CSEQ from given binaryreader
        public bool Read(BinaryReaderEx br)
        {
            int trackNum = br.ReadByte();

            BPM  = br.ReadInt16();
            TPQN = br.ReadInt16();

            //read offsets
            short[] seqOffsets = br.ReadArrayInt16(trackNum);

            //padding i guess?
            if (trackNum % 2 == 0)
            {
                br.ReadInt16();
            }

            //save current position to read tracks
            int trackData = (int)br.BaseStream.Position;

            //loop through all tracks
            for (int i = 0; i < trackNum; i++)
            {
                //jump to track offset
                br.Jump(trackData + seqOffsets[i]);

                //read track
                CTrack t = new CTrack();
                t.Read(br, i);

                //add track to the list
                tracks.Add(t);
            }

            return(true);
        }
Exemple #2
0
 public int GetLongSampleIDByTrack(CTrack ct)
 {
     return(longSamples[ct.instrument].sampleID);
 }
Exemple #3
0
 public int GetLongSampleIDByTrack(CTrack ct)
 {
     return(samplesReverb[ct.instrument].SampleID);
 }
Exemple #4
0
        public List <MidiEvent> ToMidiEvent(int absTime, int channel, CSEQ seq, CTrack ct)
        {
            List <MidiEvent> events = new List <MidiEvent>();

            //TrackPatch tp = new TrackPatch();

            absTime += wait;

            //we can't go beyond 16 with midi
            channel = (channel <= 16) ? channel : 16;

            if (CSEQ.IgnoreVolume)
            {
                velocity = 127;
            }

            var p = pitch;

            if (CSEQ.PatchMidi)
            {
                if (ct.isDrumTrack)
                {
                    if (evt == CSEQEvent.NoteOn || evt == CSEQEvent.NoteOff)
                    {
                        p = (byte)seq.shortSamples[pitch].info.Key;
                    }
                }

                else
                {
                    if (evt == CSEQEvent.ChangePatch)
                    {
                        CSEQ.ActiveInstrument = pitch;
                        p = (byte)seq.longSamples[CSEQ.ActiveInstrument].info.Midi;
                    }
                    else if (evt == CSEQEvent.NoteOn || evt == CSEQEvent.NoteOff)
                    {
                        try
                        {
                            p += (byte)seq.longSamples[CSEQ.ActiveInstrument].info.Pitch;
                        }
                        catch //(Exception ex)
                        {
                        }
                    }
                }
            }

            switch (evt)
            {
            case CSEQEvent.NoteOn: events.Add(new NoteEvent(absTime, channel, MidiCommandCode.NoteOn, p, velocity)); break;

            case CSEQEvent.NoteOff: events.Add(new NoteEvent(absTime, channel, MidiCommandCode.NoteOff, p, velocity)); break;

            case CSEQEvent.ChangePatch:
                // events.Add(new ControlChangeEvent(absTime, channel, MidiController.MainVolume, seq.longSamples[pitch].velocity / 2));
                events.Add(new PatchChangeEvent(absTime, channel, p));
                break;

            case CSEQEvent.BendAssume: events.Add(new PitchWheelChangeEvent(absTime, channel, p * 64)); break;

            case CSEQEvent.PanAssume: events.Add(new ControlChangeEvent(absTime, channel, MidiController.Pan, p / 2)); break;

            case CSEQEvent.VelAssume: events.Add(new ControlChangeEvent(absTime, channel, MidiController.MainVolume, p / 2)); break;     //not really used

            //case CSEQEvent.EndTrack2:
            case CSEQEvent.EndTrack: events.Add(new MetaEvent(MetaEventType.EndTrack, 0, absTime)); break;
            }

            return(events);
        }