public BoundingBox(Vector3f vmin, Vector3f vmax) { minf = vmin.Clone(); maxf = vmax.Clone(); min = minf.ToVector3s(); max = maxf.ToVector3s(); }
public BoundingBox(Vector3f vf) { minf = vf.Clone(); maxf = vf.Clone(); min = minf.ToVector3s(); max = maxf.ToVector3s(); }
public Vector3s Move(Vector3s v) { x += v.X; y += v.Y; z += v.Z; return(this); }
public void Read(BinaryReaderEx br) { min = new Vector3s(br); max = new Vector3s(br); }
public BoundingBox() { min = new Vector3s(short.MaxValue); max = new Vector3s(short.MinValue); }
public BoundingBox(Vector3s vmin, Vector3s vmax) { min = vmin.Clone(); max = vmax.Clone(); }
public void Read(BinaryReaderEx br) { position = new Vector3s(br); rotation = new Vector3s(br); }
public Pose(Vector3s pos, Vector3s ang) { position = pos; rotation = ang; }