public override string Action(ref MapGame mapGame, string textAction) { mapGame.hero.Damage += ADD_DAMAGE; mapGame.hero.attacksTechniques.Add(new HeavyAttack()); mapGame.ClearMapsCell(); Move(ref mapGame, textAction); return(mapGame.CenterViewMap()); }
public override string Action(ref MapGame mapGame, string textAction) { Move(ref mapGame, textAction); return(mapGame.CenterViewMap()); }