public event NetworkProcess newtworkProcessor; //form传递函数,直接操作form中的控件 public void InitLogic() { // 生成button对应的图像 和 统计总共消除的次数 MyFormat.genPic(ref butArry); int[] tmp = (int[])butArry.Clone(); pairPicCounts = MyFormat.countPairPic(tmp); keepalive = false; myClientSoc = new MyClientSoc(); }
public bool GameRoomIsWorking; //游戏大厅桌子是否已经开始玩 public MainLogic() { myClientSoc = new MyClientSoc(); keepalive = false; //初始化数据 // 生成界面的form hall = new Room(this); gameRoom = CreateGameForm(); GameRoomIsWorking = false; myStatus = PlayerStatus.OffLine; msgList = new List <Message>(); thisLock = new Object(); hall.btnClickEvent += ExitHall; this.tableIdx = -1; this.seatIdx = -1; }