SetHandler() public méthode

public SetHandler ( long Time, PspPointer HandlerCallback, PspPointer HandlerArgument, bool HandlerIsWide ) : void
Time long
HandlerCallback PspPointer
HandlerArgument PspPointer
HandlerIsWide bool
Résultat void
 public int sceKernelSetVTimerHandlerWide(VirtualTimer VirtualTimer, long Time, PspPointer HandlerCallback,
                                          PspPointer HandlerArgument)
 {
     VirtualTimer.SetHandler(Time: Time, HandlerCallback: HandlerCallback, HandlerArgument: HandlerArgument,
                             HandlerIsWide: true);
     return(0);
 }
 public int sceKernelSetVTimerHandler(VirtualTimer VirtualTimer, SceKernelSysClock *Time,
                                      PspPointer HandlerCallback, PspPointer HandlerArgument)
 {
     VirtualTimer.SetHandler(Time: Time->MicroSeconds, HandlerCallback: HandlerCallback,
                             HandlerArgument: HandlerArgument, HandlerIsWide: false);
     return(0);
 }
 public int sceKernelSetVTimerHandler(VirtualTimer VirtualTimer, SceKernelSysClock* Time, PspPointer HandlerCallback, PspPointer HandlerArgument)
 {
     VirtualTimer.SetHandler(Time: Time->MicroSeconds, HandlerCallback: HandlerCallback, HandlerArgument: HandlerArgument, HandlerIsWide: false);
     return 0;
 }
 public int sceKernelSetVTimerHandlerWide(VirtualTimer VirtualTimer, long Time, PspPointer HandlerCallback, PspPointer HandlerArgument)
 {
     VirtualTimer.SetHandler(Time: Time, HandlerCallback: HandlerCallback, HandlerArgument: HandlerArgument, HandlerIsWide: true);
     return 0;
 }