public Game(Dungeon dungeon, View view, BattleSystem battle) { /* start constructor */ mDungeon = dungeon; mView = view; mBattle = battle; initialize(); }
public GUIWindow() { InitializeComponent(); imageX = 30; imageY = 30; game = new Game(); // dungeon = new Dungeon(); dungeon = Dungeon.getInstance(); v = new DisplayView(this, dungeon); battle = new BattleSystem(v); dungeon.SetView(v); game = new Game(dungeon, v, battle); dungeon.SetGame(game); }