public static void Register() { Suite suite = new Suite(); suite.Name = "pathfind/pathfind"; suite.NoSetup(); suite.NoTeardown(); suite.AddTest("dir-to", test_dir_to); UnitTest_Main.AddSuite(suite); }
public static void Register() { Suite suite = new Suite(); suite.Name = "object/attack"; suite.NoSetup(); suite.NoTeardown(); suite.AddTest("breakage-chance", test_breakage_chance); UnitTest_Main.AddSuite(suite); }
public static void Register() { Suite suite = new Suite(); suite.Name = "artifact/randname"; suite.NoSetup(); suite.NoTeardown(); suite.AddTest("names", test_names); UnitTest_Main.AddSuite(suite); }
public static void Register() { Suite suite = new Suite(); suite.Name = "trivial"; suite.NoSetup(); suite.NoTeardown(); suite.AddTest("OK", test_empty); suite.AddTest("Require", test_require); suite.AddTest("Equal", test_equal); UnitTest_Main.AddSuite(suite); }
public static void Register() { Suite suite = new Suite(); suite.Name = "z-textblock/textblock"; suite.NoSetup(); suite.NoTeardown(); suite.AddTest("Constructor", test_alloc); suite.AddTest("Append", test_append); suite.AddTest("Colour", test_colour); suite.AddTest("Length/Content", test_length); UnitTest_Main.AddSuite(suite); }