Exemple #1
0
 public Player()
 {
     resetCoords();
     sprite = new PlayerSprite2D(true);
     actionInfoText = new ScreenText("actionInfo", GameData.FontInfo, "", Reference.WHITE, 0, 0);
 }
 /// <summary>
 /// Adds a new piece of text to the Room.
 /// </summary>
 /// <param name="textObj"></param>
 protected void addNewTextObject(ScreenText textObj)
 {
     if (textObj.getName() == null)
     {
         RoomTextObjects.Add(iNull.ToString(), textObj);
         iNull++;
     }
     else
         RoomTextObjects.Add(textObj.getName(), textObj);
 }