protected override void Start() { base.Start(); if (!car) { car = GetComponentInParent <ArcadeCarController>(); } }
// Use this for initialization void Start() { if (!cam) { cam = GetComponentInChildren <Camera>(); } if (!car) { car = FindObjectOfType <ArcadeCarController>(); } origLocalPos = cam.transform.localPosition; }
void StartBuild() { if (instance == null) { instance = this; } else { Destroy(gameObject); } if (!car) { car = FindObjectOfType <CND.Car.ArcadeCarController>(); } enabled = car; if (!particlesCamera) { particlesCamera = Camera.main.transform.GetChild(0).GetComponent <Camera>(); } Canvas canvas = GetComponent <Canvas>(); canvas.renderMode = RenderMode.ScreenSpaceCamera; canvas.worldCamera = Camera.main; chrono.SetActive(afficheChrono && !GameManager.instance.practise); colorBoost = boost[0].color; pInput = Rewired.ReInput.players.GetPlayer(0); pauseButtons[0].onClick.AddListener(Resume); pauseButtons[1].onClick.AddListener(ReStart); pauseButtons[2].onClick.AddListener(Quit); endButtons[0].onClick.AddListener(ReStart); endButtons[1].onClick.AddListener(SaveGhost); endButtons[2].onClick.AddListener(Quit); Pause = false; fin.SetActive(false); }
// Use this for initialization void Start() { if (!car) { car = GetComponentInParent <CND.Car.ArcadeCarController>(); } if (particleEffects.IsNotNull()) { boostFXManagers = new FXManager[anchors.Length]; for (int i = 0; i < anchors.Length; ++i) { boostFXManagers[i] = anchors[i].gameObject.AddComponent <FXManager>(); boostFXManagers[i].autoDestroy = false; foreach (var ps in particleEffects) { var nextPs = ps.CleanInstantiateClone(); boostFXManagers[i].particleEffects.Add(nextPs); nextPs.transform.SetParent(anchors[i], false); } boostFXManagers[i].Stop(); } } }
//public ButtonProperty save = ButtonProperty.Create("test", ()=> { ButtonTest(); }); public void BindCar(ArcadeCarController car) { this.car = car; }
protected override void Start() { base.Start(); car = m_Target.GetComponentInChildren <ArcadeCarController>(); }