/// <summary> /// Deprecated Method for adding a new object to the editor_watch_release_status EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToeditor_watch_release_status(editor_watch_release_status editor_watch_release_status) { base.AddObject("editor_watch_release_status", editor_watch_release_status); }
/// <summary> /// Create a new editor_watch_release_status object. /// </summary> /// <param name="editor">Initial value of the editor property.</param> /// <param name="release_status">Initial value of the release_status property.</param> public static editor_watch_release_status Createeditor_watch_release_status(global::System.Int32 editor, global::System.Int32 release_status) { editor_watch_release_status editor_watch_release_status = new editor_watch_release_status(); editor_watch_release_status.editor = editor; editor_watch_release_status.release_status = release_status; return editor_watch_release_status; }