static int SetSelect(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 2);
     CC.UI.TabGroup  obj  = (CC.UI.TabGroup)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.UI.TabGroup");
     CC.UI.TabButton arg0 = (CC.UI.TabButton)LuaScriptMgr.GetUnityObject(L, 2, typeof(CC.UI.TabButton));
     obj.SetSelect(arg0);
     return(0);
 }
 static int GetSelect(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 1);
     CC.UI.TabGroup  obj = (CC.UI.TabGroup)LuaScriptMgr.GetUnityObjectSelf(L, 1, "CC.UI.TabGroup");
     CC.UI.TabButton o   = obj.GetSelect();
     LuaScriptMgr.Push(L, o);
     return(1);
 }
Exemple #3
0
        void Update()
        {
            if (_select != select || runUpdate)
            {
                runUpdate = false;
                if (_select != null)
                {
                    _select.IsSelect = false;
                }
                _select = select;
                if (_select != null)
                {
                    _select.IsSelect = true;
                }

                if (onChange != null)
                {
                    onChange(_select);
                }

                m_OnValueChange.Invoke(_select);
            }
        }