public static OpenConfigFileDirect ( CASCExplorer.CASCConfig cfg, string key ) : Stream | ||
cfg | CASCExplorer.CASCConfig | |
key | string | |
Résultat | Stream |
public static CASCConfig LoadOnlineStorageConfig(string product, string region, bool useCurrentBuild = false) { var config = new CASCConfig { OnlineMode = true }; config.Region = region; config.Product = product; using (var cdnsStream = CDNIndexHandler.OpenFileDirect(string.Format("http://us.patch.battle.net/{0}/cdns", product))) { config._CDNData = VerBarConfig.ReadVerBarConfig(cdnsStream); } using (var versionsStream = CDNIndexHandler.OpenFileDirect(string.Format("http://us.patch.battle.net/{0}/versions", product))) { config._VersionsData = VerBarConfig.ReadVerBarConfig(versionsStream); } int versionIndex = 0; for (int i = 0; i < config._VersionsData.Count; ++i) { if (config._VersionsData[i]["Region"] == region) { versionIndex = i; break; } } config.GameType = CASCGame.DetectOnlineGame(product); string cdnKey = config._VersionsData[versionIndex]["CDNConfig"]; using (Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, cdnKey)) { config._CDNConfig = KeyValueConfig.ReadKeyValueConfig(stream); } config.ActiveBuild = 0; config._Builds = new List <KeyValueConfig>(); for (int i = 0; i < config._CDNConfig["builds"].Count; i++) { try { using (Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, config._CDNConfig["builds"][i])) { var cfg = KeyValueConfig.ReadKeyValueConfig(stream); config._Builds.Add(cfg); } } catch { } } if (useCurrentBuild) { string buildKey = config._VersionsData[versionIndex]["BuildConfig"]; int buildIndex = config._CDNConfig["builds"].IndexOf(buildKey); if (buildIndex != -1) { config.ActiveBuild = buildIndex; } } return(config); }
public static CASCConfig LoadOnlineStorageConfig(string product, string region, bool useCurrentBuild = false) { var config = new CASCConfig { OnlineMode = true }; config.Region = region; config.Product = product; using (var cdnsStream = CDNIndexHandler.OpenFileDirect(string.Format("http://us.patch.battle.net:1119/{0}/cdns", product))) { config._CDNData = VerBarConfig.ReadVerBarConfig(cdnsStream); } using (var versionsStream = CDNIndexHandler.OpenFileDirect(string.Format("http://us.patch.battle.net:1119/{0}/versions", product))) { config._VersionsData = VerBarConfig.ReadVerBarConfig(versionsStream); } for (int i = 0; i < config._VersionsData.Count; ++i) { if (config._VersionsData[i]["Region"] == region) { config._versionsIndex = i; break; } } config.GameType = CASCGame.DetectOnlineGame(product); string cdnKey = config._VersionsData[config._versionsIndex]["CDNConfig"].ToLower(); //string cdnKey = "d583ee15a02b81cc494aeeef8d195059"; //string cdnKey = "8c4ac7ab2f96ab75dab58448ffd07842"; using (Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, cdnKey)) { config._CDNConfig = KeyValueConfig.ReadKeyValueConfig(stream); } config.ActiveBuild = 0; config._Builds = new List <KeyValueConfig>(); if (config._CDNConfig["builds"] != null) { for (int i = 0; i < config._CDNConfig["builds"].Count; i++) { try { using (Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, config._CDNConfig["builds"][i])) { var cfg = KeyValueConfig.ReadKeyValueConfig(stream); config._Builds.Add(cfg); } } catch { } } if (useCurrentBuild) { string curBuildKey = config._VersionsData[config._versionsIndex]["BuildConfig"]; int buildIndex = config._CDNConfig["builds"].IndexOf(curBuildKey); if (buildIndex != -1) { config.ActiveBuild = buildIndex; } } } string buildKey = config._VersionsData[config._versionsIndex]["BuildConfig"].ToLower(); //string buildKey = "2e1db4da3a538cd52521b73040bdb162"; //string buildKey = "f639eab0a11d5b7a9099bc188badaa2e"; using (Stream stream = CDNIndexHandler.OpenConfigFileDirect(config, buildKey)) { var cfg = KeyValueConfig.ReadKeyValueConfig(stream); config._Builds.Add(cfg); } return(config); }