/* * public void OnKeyDown(Keys _key) * { * Keyboard.OnKeyDown(_key); * if (Joystick1 != null) * Joystick1.OnKeyDown(_key); * if (Joystick2 != null) * Joystick2.OnKeyDown(_key); * } * * public void OnKeyUp(Keys _key) * { * Keyboard.OnKeyUp(_key); * if (Joystick1 != null) * Joystick1.OnKeyUp(_key); * if (Joystick2 != null) * Joystick2.OnKeyUp(_key); * } */ public void Reset() { CPU.Reset(); MPU.Reset(); CIA1.Reset(); CIA2.Reset(); SID.Reset(); VIC.Reset(); }