public void SetMaterial(SWIGTYPE_p_BaseMaterial mat) { C4dApiPINVOKE.TextureTag_SetMaterial(swigCPtr, SWIGTYPE_p_BaseMaterial.getCPtr(mat)); }
public void InsertMaterial(SWIGTYPE_p_BaseMaterial mat, SWIGTYPE_p_BaseMaterial pred) { C4dApiPINVOKE.BaseDocument_InsertMaterial__SWIG_1(swigCPtr, SWIGTYPE_p_BaseMaterial.getCPtr(mat), SWIGTYPE_p_BaseMaterial.getCPtr(pred)); }
public void SetActiveMaterial(SWIGTYPE_p_BaseMaterial mp) { C4dApiPINVOKE.BaseDocument_SetActiveMaterial__SWIG_1(swigCPtr, SWIGTYPE_p_BaseMaterial.getCPtr(mp)); }
public void InsertMaterial(SWIGTYPE_p_BaseMaterial mat, SWIGTYPE_p_BaseMaterial pred, bool checknames) { C4dApiPINVOKE.BaseDocument_InsertMaterial__SWIG_0(swigCPtr, SWIGTYPE_p_BaseMaterial.getCPtr(mat), SWIGTYPE_p_BaseMaterial.getCPtr(pred), checknames); }
internal static HandleRef getCPtr(SWIGTYPE_p_BaseMaterial obj) { return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr; }