void OnCreatureEvalScoreUpdateAckHandler(C2G.CreatureEvalScoreUpdate send, C2G.CreatureEvalScoreUpdateAck recv) { OnStarUpdateCallback(recv.avg_score, send.score); OnClose(); Tooltip.Instance.ShowMessageKey("EvalScoreUpdate"); }
public void OnClickConfirm() { if (my_score == 0) { Tooltip.Instance.ShowMessageKey("EvalScoreSelect"); return; } C2G.CreatureEvalScoreUpdate packet = new C2G.CreatureEvalScoreUpdate(); packet.creature_id = creature_id; packet.score = my_score; Network.GameServer.JsonAsync <C2G.CreatureEvalScoreUpdate, C2G.CreatureEvalScoreUpdateAck>(packet, OnCreatureEvalScoreUpdateAckHandler); }