Exemple #1
0
    public void MoveEvalMenu(string creature_id)
    {
        C2G.CreatureEvalInitInfo packet = new C2G.CreatureEvalInitInfo();
        packet.creature_id = creature_id;

        Network.GameServer.JsonAsync <C2G.CreatureEvalInitInfo, C2G.CreatureEvalInitInfoAck>(packet, EvalInitInfoHandler);
    }
Exemple #2
0
    void EvalInitInfoHandler(C2G.CreatureEvalInitInfo send, C2G.CreatureEvalInitInfoAck recv)
    {
        MenuParams parms = new MenuParams();

        parms.AddParam("InitInfo", recv);
        parms.AddParam("CreatureID", send.creature_id);

        if (Popup.Instance.GetCurrentPopup() != null)
        {
            StackPopup();
        }

        ChangeMenu(GameMenu.HeroesEval, parms);
    }