private void c1LinearGauge1_PointerDragMove(object sender, C1.Win.C1Gauge.PointerDragEventArgs e) { e.Pointer.UpdateValue(e.NewValue, 1.0); }
private void c1RadialGauge1_PointerDragMove(object sender, C1.Win.C1Gauge.PointerDragEventArgs e) { e.Pointer.UpdateValue(e.NewValue, snapInterval); }