public bool Contains(PointD2D p) { return Contains(p.X, p.Y); }
public Rectangle Fill(PointD2D pt, Terrain fillTerrain) { return Fill((int)pt.X, (int)pt.Y, fillTerrain); }
public bool Contains(PointD2D p) { return Contains(p.X, p.Y); }
public Rectangle Fill(PointD2D pt, Terrain fillTerrain) { return Fill((int)pt.X, (int)pt.Y, fillTerrain); }