Exemple #1
0
        private static void killSteal()
        {
            if (Menux.LuxMenu["KilR"].Cast <CheckBox>().CurrentValue&& SpellsLux.R.IsReady())
            {
                var tragetR = TargetSelector.GetTarget(R.Range, DamageType.Magical);
                if (tragetR == null)
                {
                    return;
                }
                if (R.IsReady())
                {
                    var passiva         = tragetR.HasPassive() ? tragetR.GetPassiveDamage() : 0f;
                    var damagerXR       = tragetR.GetDamage(SpellSlot.R) + passiva;
                    var predictedHealth = Prediction.Health.GetPrediction(tragetR, R.CastDelay + Game.Ping);

                    if (predictedHealth <= damagerXR)
                    {
                        var predicti = R.GetPrediction(tragetR);
                        if (predicti.HitChancePercent >= 100)
                        {
                            R.Cast(predicti.CastPosition);
                        }
                    }
                    if (Menux.LuxMenu["KilQ"].Cast <CheckBox>().CurrentValue&& Q.IsReady())
                    {
                        var tragetQ = TargetSelector.GetTarget(Q.Range, DamageType.Magical);
                        if (tragetQ == null)
                        {
                            return;
                        }
                        if (Q.IsReady())
                        {
                            var passivaQ  = tragetQ.HasPassive() ? tragetQ.GetPassiveDamage() : 0f;
                            var damagerXQ = tragetQ.GetDamage(SpellSlot.Q) + passivaQ;
                            var Health    = Prediction.Health.GetPrediction(tragetQ, Q.CastDelay + Game.Ping);

                            if (Health <= damagerXQ)
                            {
                                var preQ = Q.GetPrediction(tragetQ);
                                if (preQ.HitChance >= Hit.HitQ())
                                {
                                    Q.Cast(preQ.CastPosition);
                                }
                            }
                            if (Menux.LuxMenu["KilE"].Cast <CheckBox>().CurrentValue&& E.IsReady())
                            {
                                var tragetE = TargetSelector.GetTarget(E.Range, DamageType.Magical);
                                if (tragetE == null)
                                {
                                    return;
                                }
                                if (E.IsReady())
                                {
                                    var passivaE  = tragetE.HasPassive() ? tragetE.GetPassiveDamage() : 0f;
                                    var damagerXE = tragetE.GetDamage(SpellSlot.E) + passivaE;
                                    var HealthE   = Prediction.Health.GetPrediction(tragetE, E.CastDelay + Game.Ping);

                                    if (Health <= damagerXQ)
                                    {
                                        var preE = E.GetPrediction(tragetE);
                                        if (preE.HitChance >= Hit.HitE())
                                        {
                                            E.Cast(preE.CastPosition);
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
Exemple #2
0
        private static void Combo()
        {
            var QT    = TargetSelector.GetTarget(Q.Range, DamageType.Magical);
            var WT    = TargetSelector.GetTarget(W.Range, DamageType.Magical);
            var ET    = TargetSelector.GetTarget(E.Range, DamageType.Magical);
            var RTt   = TargetSelector.GetTarget(3400, DamageType.Mixed);
            var predq = Q.GetPrediction(QT);

            if (Menux.LuxMenu["Co"].Cast <CheckBox>().CurrentValue&& Q.IsReady() && QT.IsValidTarget(Q.Range) && Q.GetPrediction(QT).HitChance >= Hit.HitQ())
            {
                Q.Cast(predq.CastPosition);
            }

            if (Menux.LuxMenu["Co"].Cast <CheckBox>().CurrentValue&& E.IsReady() && ET.IsValidTarget(E.Range) && E.GetPrediction(ET).HitChance >= Hit.HitE())
            {
                E.Cast(ET);
            }

            if (Player.HasBuff("fanLux"))
            {
                {
                    E.Cast();
                }
            }

            if (Menux.LuxMenu["Co"].Cast <CheckBox>().CurrentValue&& R.IsReady() && RTt.IsValidTarget(R.Range))
            {
                foreach (var ultenemies in enemies)
                {
                    var useR            = Menux.LuxMenu["Co"].Cast <CheckBox>().CurrentValue;
                    var predictedHealth = Prediction.Health.GetPrediction(RTt, R.CastDelay + Game.Ping);
                    var passiveDamage   = RTt.HasPassive() ? RTt.GetPassiveDamage() : 0f;
                    var rDamage         = RTt.GetDamage(SpellSlot.R) + passiveDamage;
                    {
                        if ((useR) && (predictedHealth <= rDamage))
                        {
                            R.Cast();
                        }
                        else if (R.IsReady())
                        {
                            var totalDamage = ET.GetDamage(SpellSlot.E) + RTt.GetDamage(SpellSlot.R) + passiveDamage;


                            if (predictedHealth <= totalDamage)
                            {
                                R.Cast();
                            }
                        }
                    }
                }
            }
            if (Menux.LuxMenu["Co"].Cast <CheckBox>().CurrentValue&& W.IsReady() && (Player.Instance.HealthPercent <= Menux.LuxMenu["USeHet"].Cast <Slider>().CurrentValue))
            {
                W.Cast(WT.Position);
            }
        }