public static Offset <ButtplugFFI.LinearComponent> CreateLinearComponent(FlatBufferBuilder builder, uint index = 0, uint duration = 0, double position = 0.0) { builder.StartTable(3); LinearComponent.AddPosition(builder, position); LinearComponent.AddDuration(builder, duration); LinearComponent.AddIndex(builder, index); return(LinearComponent.EndLinearComponent(builder)); }
public static LinearComponent GetRootAsLinearComponent(ByteBuffer _bb, LinearComponent obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }