public static void Save(FNHANSOEntity obj) { if (obj != null) { obj.Save(); } }
/// <summary>根据主键获取一个实体</summary> public static FNHANSOEntity RetrieveAFNHANSOEntity(string HANSOKEY) { FNHANSOEntity obj = new FNHANSOEntity(); obj.HANSOKEY = HANSOKEY; obj.Retrieve(); if (obj.IsPersistent) { return(obj); } else { return(null); } }