// 根据主键ID返回指定的QiYeLeiXing实体 public static QiYeLeiXingBusEntity GetEntity(int ID) { QiYeLeiXingByPK exec = new QiYeLeiXingByPK(); exec.ID = ID; QiYeLeiXingBusEntity obj = new QiYeLeiXingBusEntity(); obj.MetaDataTable = exec.ExecDataTable(); return obj; }
// 公用静态方法,插入一条记录 InsertQiYeLeiXing public static bool InsertEntity(QiYeLeiXingBusEntity obj) { QiYeLeiXingInsert exec = new QiYeLeiXingInsert(); try { exec.ReceiveParameter(obj); exec.ExecNoQuery(); return true; } catch (Exception ex) { //throw ex; return false; } finally { obj = null; } }
// 公用静态方法,修改一条记录 UpdateQiYeLeiXing public static bool UpdateEntity(QiYeLeiXingBusEntity obj) { if (obj == null || obj.IsEmpty) { return false; } QiYeLeiXingUpdate exec = new QiYeLeiXingUpdate(); try { exec.ReceiveParameter(obj); exec.ExecNoQuery(); return true; } catch (Exception ex) { //throw ex; return false; } finally { obj = null; } }
// 修改由实体指定的一条记录 ModifyQiYeLeiXing public bool Modify(QiYeLeiXingBusEntity obj) { return UpdateEntity(obj); }
// 添加由实体指定的一条记录 AddQiYeLeiXing public bool Add(QiYeLeiXingBusEntity obj) { return InsertEntity(obj); }