/// <summary>
        /// Create a new DnsServer object
        /// </summary>
        public TcpDnsRequestListener(DnsRecordProvider dnsRecordProvider, int defaultPoolSize = 5000, int port = 53) : base(dnsRecordProvider, port)
        {
            this.listenerSocket                   = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            this.connectionsSemaphore             = new Semaphore(defaultPoolSize, defaultPoolSize);
            this.listenerSocket.ReceiveBufferSize = 20000000; //~20 megabytes

            // Initialize the SocketAsyncEventArgs pool
            for (int i = 0; i < defaultPoolSize; i++)
            {
                var socketEventArg = new SocketAsyncEventArgs();
                socketEventArg.Completed     += TcpSocketEventArg_Completed;
                socketEventArg.RemoteEndPoint = new IPEndPoint(IPAddress.Any, this.Port);
                socketEventArg.SetBuffer(new byte[4096], 0, 4096);

                // Connect with a request
                var request = new DnsRequestListenerSession(this, socketEventArg);
                socketEventArg.UserToken = request;

                // Add to the pool
                this._socketAsyncEventArgsPool.Push(socketEventArg);
            }
        }
        /// <summary>
        /// Create a new DnsServer object
        /// </summary>
        public TcpDnsRequestListener(DnsRecordProvider dnsRecordProvider, int defaultPoolSize = 5000, int port = 53) : base(dnsRecordProvider, port)
        {
            this.listenerSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            this.connectionsSemaphore = new Semaphore(defaultPoolSize, defaultPoolSize);
            this.listenerSocket.ReceiveBufferSize = 20000000; //~20 megabytes

            // Initialize the SocketAsyncEventArgs pool
            for (int i = 0; i < defaultPoolSize; i++)
            {
                var socketEventArg = new SocketAsyncEventArgs();
                socketEventArg.Completed += TcpSocketEventArg_Completed;
                socketEventArg.RemoteEndPoint = new IPEndPoint(IPAddress.Any, this.Port);
                socketEventArg.SetBuffer(new byte[4096], 0, 4096);

                // Connect with a request
                var request = new DnsRequestListenerSession(this, socketEventArg);
                socketEventArg.UserToken = request;

                // Add to the pool
                this._socketAsyncEventArgsPool.Push(socketEventArg);
            }
        }
 /// <summary>
 /// Send the response back to the client
 /// </summary>
 /// <param name="request"></param>
 /// <param name="bytesWritten"></param>
 public abstract void SendResponse(DnsRequestListenerSession request, int bytesWritten);
 public override void SendResponse(DnsRequestListenerSession request, int bytesWritten)
 {
     request.SocketAsyncEventArgs.SetBuffer(0, bytesWritten);
     request.Socket.SendAsync(request.SocketAsyncEventArgs);
 }
 public override void SendResponse(DnsRequestListenerSession request, int bytesWritten)
 {
     request.SocketAsyncEventArgs.SetBuffer(0, bytesWritten);
     this.listenerSocket.SendToAsync(request.SocketAsyncEventArgs);
 }
Exemple #6
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 /// <summary>
 /// Send the response back to the client
 /// </summary>
 /// <param name="request"></param>
 /// <param name="bytesWritten"></param>
 public abstract void SendResponse(DnsRequestListenerSession request, int bytesWritten);