public BullsAndCowsGame(SecretGenerator secretGenerator) { this.CanContinue = true; this.secretGenerator = secretGenerator; this.secret = this.secretGenerator.GenerateSecret(); Console.WriteLine(this.secret); }
public BullsAndCowsGame(SecretGenerator secretGenerator) { this.secretGenerator = secretGenerator; this.secret = this.secretGenerator.GenerateSecret(); CanContinue = true; PlayCount = 0; }
public BullsAndCowsGame(SecretGenerator secretGenerator) { this.secretGenerator = secretGenerator; this.secret = this.secretGenerator.GenerateSecret(); }
public BullsAndCowsGame(SecretGenerator secretGenerator) { this.secretGenerator = secretGenerator; }