public void bulletDefaultSpeed1()
        {
            string filename = @"Content\FireEmpty.xml";
            pattern.ParseXML(filename);
            Mover mover = (Mover)manager.CreateBullet();
            mover.InitTopNode(pattern.RootNode);
            mover.Speed = 100.0f;
            BulletMLTask myTask = mover.Tasks[0];
            FireTask testTask = myTask.ChildTasks[0] as FireTask;

            FireTask testDude = new FireTask(testTask.Node as FireNode, testTask);
            Assert.IsTrue(testDude.InitialRun);
            testDude.InitTask(mover);

            Assert.IsNull(testDude.InitialSpeedTask);
            Assert.IsNull(testDude.SequenceSpeedTask);
            Assert.IsNull(testDude.InitialDirectionTask);
            Assert.IsNull(testDude.SequenceDirectionTask);

            Assert.AreEqual(100.0f, testDude.FireSpeed);
        }