public static void AddServer(BugzillaServer server)
        {
            int i = 1;

            foreach (var si in serverIndex)
            {
                if (si.Id >= i)
                {
                    i = si.Id + 1;
                }
            }

            server.Id = i;
            servers.Add(server);
            serverIndex.Add(new ServerInfo()
            {
                Name = server.Name, Id = server.Id
            });
            server.Save();
            SaveIndex();
        }
 void SetOrder(int order, List <BugInfo> list)
 {
     server.SetOrder(order, list);
     Fill();
     server.Save();
 }