private void ShowStartScreen() { _startView = new StartView(); _startView.Clicked += new EventHandler(_startView_Clicked); _page.LayoutRoot.Children.Add(_startView); _gameModel.SetState(new StartState(_gameModel)); }
void _startView_Clicked(object sender, EventArgs e) { _page.LayoutRoot.Children.Remove(_startView); _startView = null; ShowReadyScreen(); }