public override void Draw(GameTime gameTime) { const int ident = 5; int DY = 0; if (Death.Height < TQMG.ScrHeight) { DY = TQMG.ScrHeight - Death.Height; } TQMG.Color(0, 18, 25); TQMG.SetAlpha(255); TQMG.DrawRectangle(0, 0, TQMG.ScrWidth, TQMG.ScrHeight); TQMG.Color(0, 36, 50); Death.Draw(0, DY); TQMG.Color(255, 180, 100); SysFont.DrawText("OOPS!", ident, 0); TQMG.Color(255, 255, 0); SysFont.DrawText("You tried something we didn't think of!", 50, 25); TQMG.Color(0, 180, 255); SysFont.DrawText(sct, ident, 75); TQMG.Color(0, 200, 255); SysFont.DrawText(smsg, ident, 125); TQMG.Color(0, 220, 255); SysFont.DrawText(strace, ident, 250); TQMG.Color(0, 255, 255); SysFont.DrawText("Hit Escape to exit this application", 50, TQMG.ScrHeight - 30); }
public override void Draw(GameTime gameTime) { TQMG.Color(255, 255, 255); if (BackGround != null) { TQMG.Tile(BackGround, 0, 0, 0, 0, TQMG.ScrWidth, TQMG.ScrHeight); } try { var y = ScrollUp - StartY; foreach (BCLine l in Line) { if (y > -30) { //SysFont.DrawText(l.txt, 2, y); l.Show(2, y); } y += 22; } TQMG.Color(255, 180, 0); SysFont.DrawText($">{TypingCommand}_", 2, y); } catch (Exception error) { Debug.WriteLine($"Exception during the debug log rendering!\n{error.Message}\nTraceback:\n{error.StackTrace}\n\n"); } }
public void DrawText(string t, int x, int y) => SysFont.DrawText(t, x, y);
public void Show(int x, int y) { TQMG.Color(r, g, b); SysFont.DrawText(txt, x, y); }