/// <summary> /// Create a new Venue object. /// </summary> /// <param name="venueID">Initial value of the VenueID property.</param> /// <param name="venueName">Initial value of the VenueName property.</param> /// <param name="venueCode">Initial value of the VenueCode property.</param> /// <param name="venueCountry">Initial value of the VenueCountry property.</param> /// <param name="venueCity">Initial value of the VenueCity property.</param> /// <param name="venueZipCode">Initial value of the VenueZipCode property.</param> /// <param name="venueState">Initial value of the VenueState property.</param> /// <param name="venueStreet">Initial value of the VenueStreet property.</param> /// <param name="createdOn">Initial value of the CreatedOn property.</param> /// <param name="modifiedOn">Initial value of the ModifiedOn property.</param> /// <param name="stamp">Initial value of the Stamp property.</param> /// <param name="active">Initial value of the Active property.</param> /// <param name="createdBy">Initial value of the CreatedBy property.</param> /// <param name="modifiedBy">Initial value of the ModifiedBy property.</param> public static Venue CreateVenue(global::System.Int32 venueID, global::System.String venueName, global::System.String venueCode, global::System.String venueCountry, global::System.String venueCity, global::System.String venueZipCode, global::System.String venueState, global::System.String venueStreet, global::System.DateTime createdOn, global::System.DateTime modifiedOn, global::System.Byte[] stamp, global::System.Boolean active, global::System.Int32 createdBy, global::System.Int32 modifiedBy) { Venue venue = new Venue(); venue.VenueID = venueID; venue.VenueName = venueName; venue.VenueCode = venueCode; venue.VenueCountry = venueCountry; venue.VenueCity = venueCity; venue.VenueZipCode = venueZipCode; venue.VenueState = venueState; venue.VenueStreet = venueStreet; venue.CreatedOn = createdOn; venue.ModifiedOn = modifiedOn; venue.Stamp = stamp; venue.Active = active; venue.CreatedBy = createdBy; venue.ModifiedBy = modifiedBy; return venue; }
public static Venue NewVenue() { Venue newObject = new Venue(); BsoArchiveEntities.Current.AddToVenues(newObject); BsoArchiveEntities.SetDefaultValue(newObject); return newObject; }
/// <summary> /// Deprecated Method for adding a new object to the Venues EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToVenues(Venue venue) { base.AddObject("Venues", venue); }
/// <summary> /// Set the data for a Venue object /// </summary> /// <remarks> /// Takes the variable data of a Venue object and assigns those values to the objects variables. /// </remarks> /// <param name="venue"></param> /// <param name="venueID"></param> /// <param name="venueName"></param> /// <param name="venueCode"></param> /// <param name="venueCountry"></param> /// <param name="venueCity"></param> /// <param name="venueZipCode"></param> /// <param name="venueState"></param> /// <param name="venueStreet"></param> private static void SetVenueData(Venue venue, int venueID, string venueName, string venueCode, string venueCountry, string venueCity, string venueZipCode, string venueState, string venueStreet) { venue.VenueID = venueID; venue.VenueName = venueName; venue.VenueCode = venueCode; venue.VenueCountry = venueCountry; venue.VenueCity = venueCity; venue.VenueZipCode = venueZipCode; venue.VenueState = venueState; venue.VenueStreet = venueStreet; }