static void Main(string[] args) { Flasher anUsbFlasher = new USBFlasher(new USBDevice()); Flasher aSerialFlasher = new SerialFlasher(new SerialDevice()); Console.WriteLine("we are flashing serial device"); aSerialFlasher.ConnectDevice(); aSerialFlasher.ValidateDevice(); aSerialFlasher.InitFlashing(); aSerialFlasher.CommunicateViaProtocall(); if(aSerialFlasher.flashStatus){ aSerialFlasher.FlashDevice(); } aSerialFlasher.Eject(); Console.WriteLine("\nwe are flashing usb device"); anUsbFlasher.ConnectDevice(); anUsbFlasher.ValidateDevice(); anUsbFlasher.InitFlashing(); anUsbFlasher.CommunicateViaProtocall(); if(anUsbFlasher.flashStatus){ anUsbFlasher.FlashDevice(); } anUsbFlasher.Eject(); Console.ReadLine(); }
static void Main(string[] args) { Flasher anUsbFlasher = new USBFlasher(new USBDevice()); Flasher aSerialFlasher = new SerialFlasher(new SerialDevice()); Console.WriteLine("we are flashing serial device"); aSerialFlasher.ConnectDevice(); aSerialFlasher.ValidateDevice(); aSerialFlasher.InitFlashing(); aSerialFlasher.CommunicateViaProtocall(); if (aSerialFlasher.flashStatus) { aSerialFlasher.FlashDevice(); } aSerialFlasher.Eject(); Console.WriteLine("\nwe are flashing usb device"); anUsbFlasher.ConnectDevice(); anUsbFlasher.ValidateDevice(); anUsbFlasher.InitFlashing(); anUsbFlasher.CommunicateViaProtocall(); if (anUsbFlasher.flashStatus) { anUsbFlasher.FlashDevice(); } anUsbFlasher.Eject(); Console.ReadLine(); }