/// <summary>
        /// Initializes a new instance of the <see cref="NewGameWindow"/> class.
        /// </summary>
        public NewGameWindow()
        {
            try
            {
                InitializeComponent();

                errorLogViewModel = new ErrorLogViewModel();
                newGameViewModel = new NewGameViewModel();
                optionsViewModel = new OptionsViewModel();
                this.Height = optionsViewModel.VerticalScaleNumber;
                this.Width = optionsViewModel.HorizontalScaleNumber;

                firstMap_Diff.IsEnabled = newGameViewModel.FindMap(newGameViewModel.FirstMapPath);
                secondMap_Diff.IsEnabled = newGameViewModel.FindMap(newGameViewModel.SecondMapPath);
                thirdMap_Diff.IsEnabled = newGameViewModel.FindMap(newGameViewModel.ThirdMapPath);
                fourthmapMap_Diff.IsEnabled = newGameViewModel.FindMap(newGameViewModel.ForthMapPath);
                fifthmap_Diff.IsEnabled = newGameViewModel.FindMap(newGameViewModel.FifthMapPath);
            }
            catch
            { }
        }